Separate names with a comma.
Discussion in 'Wii - Hacking' started by Wiimm, Sep 28, 2009.
An ISO is not possible.
Hey Wiimm, I just noticed that there seems to be an issue in wit: it is case insensitive. What I mean is that if I have a game on the Desktop named asd.wbfs and in wit create a new game named ASD.wbfs, the old asd.wbfs will be removed, but the new game will be named ASD.wbfs anyway. Is this a known issue? (I'm on Mac.) Thanks!
Hi Wiimm, would like to check with you about gcz compression. Why your compression is so much faster than Dolphin emulator (official 5.0)? By using a same iso file, i can get 2 different file sizes (wit vs dolphin). Dolphin took about 10 mins but wit is 2 mins.
Curious to understand more. Thanks!
wit is case sensitive (I can create a.wdf and A.wdf and both files exists) . But if the files system is not, then the effects your described will happen.
Is the gcz output by wit is just a placeholder for encrypted game data + algo to be compatible with dolphin? Just some wild guessing, the speed it has in my VM is too fast but it works.
In the other hand, i am not able to decompress gcz from Dolphin by using wit. I just a tested a few of my files.
Hmmm. I'm confused now, because apparently HFS+ (the standard Mac filesystem) is case insensitive, but filenames can contain both uppercase and lowercase letters, yet if I have a file named asd.wbfs and in wit I want to create ASD.wbfs, it complains that the file already exists. Do you know what is happening?
1.) You can create ads.wbfs.
2.) Then you create ADS.wbfs, and because of case insensitivity, the system deletes ads.wbfs.
Yes, I get the point, but then if I can create both files from any other app why isn't this possible in wit?
I have also observed that when a game filename contains the "=" character, it doesn't get listed at all. Is this a bug (since the character is allowed for filenames in the Finder)? Thanks!
I have also another question about GameCube games, since I couldn't find any information on the wit/wwt website. Currently it is possible to convert GC games to all formats, but can they actually be played when they are in a format different than iso or on a WBFS partition?
I don't know. I started with GameCube support years ago, but I have never finished and also not tested it deeply.
Depends on what you're using to play them. I don't think anything other than Wii USB loaders support WBFS partitions, and those have been deprecated due to various problems.
For standalone disc images, Nintendont supports CISO format, while Dolphin supports CISO, WBFS, and GCZ.