If there is a vulnerability in halo forge, we could use files in the format of a forge map to run unsigned code. The problems I see with this though are:
1. Whether or not the exploit will be able to disable anything that checks for unsigned code as I imagine this is necessary.
2. The possibility that the file size limit in the forge editor would not allow the file to be loaded if the file size of the file is over the limit.
3. This is likely only a piece of a larger puzzle, as modding most systems require exploit chains.
I wanted to share this idea to see if there is a possibility that this could work, and would also like this to spark a discussion to help further the homebrew community.
1. Whether or not the exploit will be able to disable anything that checks for unsigned code as I imagine this is necessary.
2. The possibility that the file size limit in the forge editor would not allow the file to be loaded if the file size of the file is over the limit.
3. This is likely only a piece of a larger puzzle, as modding most systems require exploit chains.
I wanted to share this idea to see if there is a possibility that this could work, and would also like this to spark a discussion to help further the homebrew community.