Hacking Would it be possible to use an iPod for USBLoader?

icebrg5

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cardyology said:
Is it not shit slow using an ipod? AFAIK apple use PATA HDD's in the ipods which are the slowest type. Parallel ATA if I recall correctly.


I played a few games of bowling from wii sports off the ipod and it no loading issues at all but thats a pretty simple game.
I also played like 5 minutes of Zelda off the ipod to see if it would work and it did.I never got into the game play at all just the opening scene but i shut it off before it started.

Maybe Later i will try mario kart or something and see how that goes.
 

truballr

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Still cant get mine to work, completely formatting to NTFS and trying it but its taking quite a while. Get back with yall when its done
 
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truballr said:
If it works with my 80gb 6G, it will probably work for yours, still in the process of formatting

Formatting to what? WBFS or another file system? If the former, how did you get it to go?
 

truballr

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I'd done, My Ipod is locked up, I can't even fully format it, even if I wanted to mess it up it would just fix its self back to a regular Ipod, the only way to mess up my Ipod is to hit it with a hammer
 
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Okay, I now have my 5.5G iPod working, and I know why recent iPods won't work.

It's because the recent iPod hard drives have a 2048 byte block size, whereas nearly every hard drive under the sun uses 512 byte block sizes. The wbfs utility assumes that it's going to be writing to 512 block sizes, and so when it performs sanity checks on the number of blocks on the hard drive, the number of blocks present differs by a factor of four.

To compile WBFS to work for the iPod, run the following command from the root of the WBFS source.
Code:
find ./* -type f | xargs sed -i '' -e 's/512/2048/g'
and then make as usual. This is a dirty patch, but seems to work. Use is exactly the same - so you'd start off by
Code:
./wbfs -p /dev/rdisk1s1/ init
or equivalent on your system.

The USBLoader requires no alterations to read from the drive or rip to it - I can only assume it looks at the block size more carefully once a drive has been formatted. The trick was just to get it formatted originally.

My 6G iPod does not work, but it gets the 'Could not initialize USB subsystem' error. I assume that as work on the loader continues, compatibility will improve, and then this technique would also work for it.

EDIT: Code dump on every game other than the first to be ripped, it would seem. Time to tinker with the USB loader.
 

datsnake

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area said:
Okay, I now have my 5.5G iPod working, and I know why recent iPods won't work.

It's because the recent iPod hard drives have a 2048 byte block size, whereas nearly every hard drive under the sun uses 512 byte block sizes. The wbfs utility assumes that it's going to be writing to 512 block sizes, and so when it performs sanity checks on the number of blocks on the hard drive, the number of blocks present differs by a factor of four.

To compile WBFS to work for the iPod, run the following command from the root of the WBFS source.
Code:
find ./* -type f | xargs sed -i '' -e 's/512/2048/g'
and then make as usual. This is a dirty patch, but seems to work. Use is exactly the same - so you'd start off by
Code:
./wbfs -p /dev/rdisk1s1/ init
or equivalent on your system.

The USBLoader requires no alterations to read from the drive or rip to it - I can only assume it looks at the block size more carefully once a drive has been formatted. The trick was just to get it formatted originally.

My 6G iPod does not work, but it gets the 'Could not initialize USB subsystem' error. I assume that as work on the loader continues, compatibility will improve, and then this technique would also work for it.

EDIT: Code dump on every game other than the first to be ripped, it would seem. Time to tinker with the USB loader.


Area have you had any more luck on getting the games running on your Ipod? Are you at least able to put the game backups into your Ipod from the PC and have them working? My only problem right now is getting the Ipod formatted into the WBFS system.

I've tried using the code you gave, But I'm assuming that's for Linux as all I got was errors trying to use that in Windows command prompt. Do you have any idea how I could do what you did through Windows? Any help would seriously be appreciated!

I'm using a 5 or 5.5G 30 Gig Ipod. I've tried formatting it through Usb loader itself(Says it formatted successfully right away, then when I attempt to dump a game I get the code dump) and the command line & gui versions of WBFS_win, but they all lead to errors.
 
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Essentially, once it's formatted like this, you have to load ISOs from the PC, and they work without issue. I've not figured out how to get the USBLoader to rip successfully yet; it claims to rip, but any game ripped with it refuses to load at best, and causes a code dump at worst. Loading ISOs that have been put on using a WBFS binary edited like this works fine.

I'm having to go through an intermediary hard drive to get all my games on the iPod, and you don't see a giant decrease in loading time like you for 'regular' hard drives. Loading times are about the same as for DVD, so for convenience, at least, it's worth it.
 

alexcalibur

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First off, I'm sorry for bumping a kind of old thread, but when it has the potential to save me a bunch of money, I think it's worth it.

Is there any more news about this? I've been looking around google for hours now and this is the closest I've gotten. If I could compile wbfs myself then I would but I don't really know anything about compiling programs. So if anyone has a confirmed easier way to get the ipod working (mine's on the compat. list), or is willing to point me toward a program already set up for the 2048 size blocks (I can't find one anywhere), I would really appreciate it.

If not, then I have to go buy something else, and I would really rather not if I don't have to.
 

MagicArc

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This works heres what I did.

Old 20g 3G iPod wiped clean.
Reformatted to NTFS (google how to).
Plugged into Wii.
Used USB Loader 1.1 by Waninkoko to format iPod
Installed game with USB Loader 1.1
Loaded up USB Loader GX iPod and game detected.
Played game (Worked fine, no slow down).

Still testing:
Iso's straight to iPod
Installing with USB Loader GX
 

murfMan

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I know this is sort of a old thread but..

i have tried pretty much everything to get this to work with my 5gen 30gb Ipod Video. i have started by formating the ipod (with the windows formatting tool and the HP formatting tool ... not using the quick format option) to fat32, ntfs, exfat, even tried a RAW partition and everytime i plug the ipod into the wii and try to format to wbfs with usbloader 1.1 it says that the format was successful. but it shows that i have 0.0 out of 0.0gb free. then when i try to install a game it gives me a (DSI) exception and memory dump. in usb loader 1.5 whenever i try to format the ipod it gives me a (ISI) exception and a memory dump. I have also tried to use the WBFS GUI posted on the previous page. when i use that i get,
Code:
error writing to hd sector: No Error

also i have DO cios rv10 installed and i AM putting the ipod into disk mode.
i have tried plugging the ipod into both the usb ports on the back of the wii ... still nothing. is there anything that i am missing?
anyone who has actually got this working wanna give me any advice?

any help would be great, thanks!
 

TheTrixRabbit

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murfMan said:
I know this is sort of a old thread but..

i have tried pretty much everything to get this to work with my 5gen 30gb Ipod Video. i have started by formating the ipod (with the windows formatting tool and the HP formatting tool ... not using the quick format option) to fat32, ntfs, exfat, even tried a RAW partition and everytime i plug the ipod into the wii and try to format to wbfs with usbloader 1.1 it says that the format was successful. but it shows that i have 0.0 out of 0.0gb free. then when i try to install a game it gives me a (DSI) exception and memory dump. in usb loader 1.5 whenever i try to format the ipod it gives me a (ISI) exception and a memory dump. I have also tried to use the WBFS GUI posted on the previous page. when i use that i get,
Code:
error writing to hd sector: No Error

also i have DO cios rv10 installed and i AM putting the ipod into disk mode.
i have tried plugging the ipod into both the usb ports on the back of the wii ... still nothing. is there anything that i am missing?
anyone who has actually got this working wanna give me any advice?

any help would be great, thanks!

I have 100% the exact same problem. Any help would be much appreciated.
 

WiiThoko

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Is there any way you can use an iPod Classic 6G (160GB) with the USB Loader? When I try formatting with the HP Formatting Tool (or whatever it's called) I get an error that says the media is write-protected. I can format it to NTFS using the standard Disk Management formatter, but it won't format to WBFS in any WBFS Manager, and the Wii won't even recognize it's there.
 

cspanick

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Sorry for bumping an old thread but I need some help. I tried using that code in ubuntu and it says this

Code:
ubuntu@ubuntu:~/linux-wbfs-manager/libwbfs$ find ./* -type f | xargs sed -i '' -e 's/512/2048/g'
sed: can't read : No such file or directory
ubuntu@ubuntu:~/linux-wbfs-manager/libwbfs$

any ideas?
 

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