Homebrew working on a quick little wii racing game

eyeliner

Has an itch needing to be scratched.
Member
Joined
Feb 17, 2006
Messages
2,499
Trophies
2
Age
43
XP
4,557
Country
Portugal
Heh, took my Wii out for a bit and updated Newo Zero.
I love how the game looks like a demo scene creation.

The music is top notch, graphics are amazing and the pacing is just right.
Candidate for a commercial release on newer consoles, perhaps?

I mean, it's a great little game and I'd bet some people would happily contribute.

EDIT:
Two small things:
The menu dissappears if the background demo changes and appears if you click a button where it was.
Where are the snapshots saved? Can we import them into the Photo Channel?

I'm dumb as a door knob, so, is there a way to install this into the System Menu?
 
Last edited by eyeliner,
  • Like
Reactions: newo and jeannotte

newo

Well-Known Member
OP
Member
Joined
Apr 7, 2011
Messages
842
Trophies
2
Website
wiibrew.org
XP
3,150
Country
Jamaica
Demo scene, lol, its suppose to be cyberpunk. Writing stuff for commercial systems is a full time job with all sorts of requirements and standards. They'd want me to put in online multiplayer and all sorts of bs. I am too old for all that. You can check out the Aero GPX demo if you are into fast paced racers.

remember the tracks are different in each championship. they get more elaborate and vertical especially on arcade.

I tried to recruit some people to design the backgrounds and synthwave suns so I wouldnt have to do it all myself again but NO ONE volunteered. Getting people to help in the wii hb scene doesnt seem to be a thing anymore or everyone is super busy. I could probably hire some people but see above.

The screenshot are on the SD card in app/newozero/screenshot but they are low res 640x480 png files. I have a tonne of screenshots on twitter.

> The menu dissappears if the background demo changes and appears if you click a button where it was.

Not sure I understand what you mean by this. The demo appears if you idle on the title screen for 8 seconds. It looks better if the menu is not sitting on top of it while its playing. Then you press a button the menu comes back up.

The photo channel is a whole separate thing, not sure how that works on the wii but the snaps are on the sd card in png formate.

I think someone made a forwarder on youtube but I just load it from the hbc so I dont mess with my nand.
 
Last edited by newo,

eyeliner

Has an itch needing to be scratched.
Member
Joined
Feb 17, 2006
Messages
2,499
Trophies
2
Age
43
XP
4,557
Country
Portugal
> The menu dissappears if the background demo changes and appears if you click a button where it was.

Not sure I understand what you mean by this. The demo appears if you idle on the title screen for 8 seconds. It looks better if the menu is not sitting on top of it while its playing. Then you press a button the menu comes back up.
OK, I'll try to explain, though you make me believe it's the standard way.
At game start, hop on to the menu and go to a settings subpage, like the camera setting.
If you leave it there for a bit, the menu will disappear and the rolling demo will start. Press any button, and it will pop up, right where it was.

I'm not sure if this happens if you are actively choosing options with the dpad, as I just remembered to test it now, sorry.

The comment about demoscene was a compliment, as some of the best visuals a system produced were through those demos. Apologies if it came off as a criticism, I like the visuals just fine.
 
  • Like
Reactions: newo

newo

Well-Known Member
OP
Member
Joined
Apr 7, 2011
Messages
842
Trophies
2
Website
wiibrew.org
XP
3,150
Country
Jamaica
Yeah , i think the standard is to reset the menu but i like to keep the menu incase you are changing a setting. The menu is always there its just hidden.

I get the demo scene comparison. It plays itself andcould even be a kind of screen saver. In fact if you leave it running in the demo mode it will run for more than 24hrs without repeating.
 
Last edited by newo,

newo

Well-Known Member
OP
Member
Joined
Apr 7, 2011
Messages
842
Trophies
2
Website
wiibrew.org
XP
3,150
Country
Jamaica
Any chance for a Switch port someday?

The chance of that is very slim with custom games like this one. Probably easier to just make new a homebrew game if I jump to a new platform. For easily ported games I would use something like SDL but then I would have to learn SDL and I dont know how long that would take.
 
General chit-chat
Help Users
    Psionic Roshambo @ Psionic Roshambo: It's like a steam deck lol