FINAL UPDATE 11/19/15!!! This project has moved to LIEbel, an entire rewrite with absoultely no copyrighted assets being used. Check out the thread here: https://gbatemp.net/threads/wip-liebel-the-3ds-bluffing-party-game-fibbage-clone.403553/ UPDATE 11/16/15 Hey guys, long time no update. I've lost interest in this project for quite a while ever since being defeated by the implementation of a video library. Also I wrote this pretty shittily using things like .bin for images, raw audio, and just bad coding practices to get an alpha out. I'm glad to announce a planned rewrite of the whole back end, and hopefully implement .wav (for audio), .png (for transparent sprites), .jpg (for backgrounds), and .jpgv (for videos). I've dabbled in all of these formats separately and plan to try and implement them all at once in a brand new, cleaner code. I've also been working on creating my own assets from scratch so that it can eventually be considered my own work entirely (can't get in trouble for copying the idea of the game, right?) Stick around for an update or two, but keep in mind I'm still at school for another month or so. Original Post Download the most recent alpha build of Fibbage 3DS here. (Testing purposes only, report bugs if you like but as it's in development still I'm likely aware of them already!!) Most recent build: a08.25.15 Hello, all! I'd like to make my first progress post to inform people of my first 3DS project, Fibbage3DS. What's Fibbage, you ask? It's a party game from the makers of You Don't Know Jack, where you have to bluff to fill in the blank of a weird fact! The objective is to make a lie that's convincing enough that other players would choose it, while avoiding fake answers yourself. This trailer should give you a pretty good idea of how it works. Anyways, my 3DS implementation is based on the concept of pass and play: you pass it between players so that they can enter their lies/choose their answers without other players seeing. It's nothing to write home about, mainly because I've been running into some major issues including: Unable to play sound without crashing (I've tried pretty much everything) Sound is working as of v08.22.15! Unable to play video (Glitchy as hell, never mind) Lack of knowledge regarding implementing certain features General noobish programming practices Anyways, here's a short sample video of my progress, as well as an image gallery showing it running on a real 3DS (no fakery here, people! Okay, I lied. The audio in the sample video is edited in since Citra doesn't have sound emulation. But it works on a real 3DS, promise!) If anyone with more homebrew knowledge than me could help me out with some of the issues I'm having, I'd greatly appreciate it and be sure to credit you for the assistance. EDIT: I've attached my most current build, just since I have no reputation here and would like to change that by proving myself. Please note that sound and video is removed, since it's massively buggy at the moment. There's probably a few bugs I'm aware of, such as adding an 8th player crashing it, duplicate categories, etc. Basically only download this as a sneek peek, don't expect too much. EDIT2: Bugfix EDIT3: Moved to Google Drive, build is now too large for post.