The game is amazing. It's honestly remarkable it's made by the same people who made one of the worst action RPGs to ever exist, Nioh 2. Nioh 2 was such a mediocre experience I honestly was impressed. From a pointlessly bloated combat stance system, horribly balanced weapons, absurdly spongey enemies...I could go on forever.
Nioh's idea of challenge was putting you up against normal enemies that could easily take 10+ hits from a gigantic two handed weapon. The only challenge is not smashing alt+F4.
Wo Long is much more about moment-to-moment combat. Enemies die quick, but so do you. You can go from max spirit to stunned and having a battle axe shoved up your ass in a few seconds. You can easily make stat, magic and equipment builds and hot swap them at bonfires, actually letting you fucking try things. Seriously FromSoft take note of this shit i'm tired of dragging my ass to an NPC and paying a rare item to reset stats.
Morale is an interesting system. It's not devastating to lose but you still actively try to avoid doing so. I also honestly enjoy avenging people. I avenged Fextralife the other day...that was pretty hilarious.
It ain't perfect, I still prefer From Soft style equipment and open world level design but overall it's a very fun game.
It feels like if Sekiro and Nioh merged and became actually good. Dodging and blocking suck, it's all about them parries/deflects. And fuck is it satisfying to chain deflects and break an enemy. Sekiro proved centering combat only around parrying is slow and boring as fuck, Wo Long proved it's possible to actually make it fun.