Wireless Download Play not working?

Discussion in 'M3 Adapter' started by xDRONEx, Sep 30, 2006.

  1. xDRONEx
    OP

    xDRONEx Member

    Newcomer
    28
    0
    Sep 15, 2006
    United States
    I just playing Jump SuperStars (J) and Yoshi Touch and Go (U) - and both times I tried to play with my friend, his DS would act like it would work..... Both top and bottom screens turned white - the top screen displaying the Nintendo logo - and then it just froze on those screens. Nothing happened and he'd be forced to do turn off his DS. Mine DS would either stop as well or give me a message saying lost connection or the other person dropped out or isnt responding or whatever.

    I did manage to wirelessly play Sonic Rush with him - but he has a legit Sonic DS game, so it wasn't "download play", where I would have to send the game data to his DS for him to be able to play with me.

    Now, does anyone know what the problem might be?

    I believe trimmed the data on the Yoshi Touch and Go, might that be the problem?

    But for Jump Superstars, I put it on my micro sd card with the "safe" option, since the game wouldn't work with/on my M3 Lite otherwise.
     
  2. GameDragon

    GameDragon Mugiwara RAWR!

    Member
    1,355
    17
    Dec 4, 2005
    United States
    New York
    Download play will not work at all with backup games. In order for you to use download play, the receiving DS must be flashed. Either that or purchase the actual games [​IMG]
     
  3. martin88

    martin88 GBAtemp Advanced Fan

    Member
    990
    1
    Dec 18, 2005
    Canada
    Some games do work when sending to unflashed ds. I've tested Tetris DS, Bomberman, Brain Age and they all worked.

    I'm using EZ4.
     
  4. Operator

    Operator Member

    Newcomer
    24
    0
    Aug 16, 2006
    United States
    i know i posted the same question in the other topic about this but

    what if the other ds without the m3 that is unflashed has a passme3 in it..
    will it work then?
     
  5. AshuraZro

    AshuraZro Belongs in a museum.

    Member
    2,413
    106
    Feb 21, 2004
    Canada
    Saskatchewan
    Ask yourself how exactly that would make a difference...

    And while on YET ANOTHING TOPIC about download play, I have the two ultimate solutions for you all. Flash all receiving DS systems or buy the game. End of story, thank you.
     
  6. dice

    dice pansy-ass ex-staff member

    Former Staff
    9,551
    105
    Oct 26, 2002
    England
    wrong post... delete
     
  7. Operator

    Operator Member

    Newcomer
    24
    0
    Aug 16, 2006
    United States
    im going to assume the answer is no
    because it wont even check that the passme3 is in there
    but has anyone tried?

    because i noticed that after a game has loaded
    if i take out my passme3 the game will freeze
    that leads me to believe that its always looking in there... but thats not to say that it will be doing that for a downloaded game.
     
  8. GameDragon

    GameDragon Mugiwara RAWR!

    Member
    1,355
    17
    Dec 4, 2005
    United States
    New York
    Having a Passme in a DS makes no difference, the receiving DS still needs to be flashed.
     
  9. corbs132

    corbs132 GBAtemp Advanced Fan

    Member
    853
    0
    Aug 19, 2004
    United States
    i think he means passcar 3, aka nopass. so it might ,seeing as it has rs codes. BUT it really doesnt matter, because its like saying having a retail cart would do it. i might be wrong though (hope i am)
     
  10. iza

    iza gbatemp, the new crack

    Member
    700
    0
    Aug 28, 2006
    United States
    Texas
    so, even if the other person has an M3 and passcard, they couldnt do download play? (not like it would matter, since they probably have the rom anyways)
     
  11. stonefry

    stonefry GBAtemp Regular

    Member
    172
    0
    Aug 16, 2006
    United States
    If you want to do download play, then the receiving ds has to boot to the menu to download. Thus bypassing the passcard. You dig? No can workie.