ROM Hack WIP [WIP] Sword and Shield Pokemon Models and Textures

eman_not_ava

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is there any way you would be able to get these models and textures from the game to be used in blender?
Well, considering the amount of mods I've made using Blender, I'd say it's definitely possible:
7cZJLCd.png


I'm currently at work though, considering it's quite lengthy to explain, I'll try and add a simple written tutorial at the bottom of the main post later today(don't quote me on that though).
I'm going to keep it simple for the time being, but I plan on expanding it later and also explaining how to re-insert edited models.
 
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Traiver

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About to update and re-release my 3DS textures to SwSh, many more already done or in progress. Few of them are heavily inspired by spin-off games and the anime. Working together with an artist expert but it still takes some time.

We also have in mind to edit the actual models in blender but that's just an idea so far and will be considered by time.
unknown.png
 
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eman_not_ava

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About to update and re-release my 3DS textures to SwSh, many more already done or in progress. Few of them are heavily inspired by spin-off games and the anime. Working together with an artist expert but it still takes some time.

We also have in mind to edit the actual models in blender but that's just an idea so far and will be considered by time.
unknown.png

Wow that looks sick, any chance you could make textures for Shadow Mega Mewtwo X and Shadow Mega Mewtwo Y(doesn't exist, but Wynaut right?).

I know that there are no megas in SwSh, but I can add the gen 1 megas as additional forms, so I could add that shadow Mewtwo + megas as additional forms as well.

and to prove that I can add additional forms, here's Voltorb, which normally doesn't have any additional forms:
 
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Traiver

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Sure, we're able to do that. I personally didn't look into the tables, so I don't know exactly how to add additional Pokémon into the game.
 

nostone

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Is it possible for someone to upload the Pokémon gfpak files for me? I’m looking to get them so i can work on building 3D models for 3D prints but unable to source them myself from a game
 

DDDMan12

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Ok maybe im just not seeing it but where is the actual download link for the models. This all tells you the models that exsists but wheres the link to download them. @[email protected] cuz i don't see anything
 

alteredillusion

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This is a list that shows you which Pokémon uses which file for its models and textures.

As far as currently known it's not yet possible to add entirely custom pokemon to this.
I've seen Kazowar on Twitter replacing the bulbasaur model in SwSh with the one from LGPE(they're in the same format), but to actually make that work he also had to modify a registry file of some sorts.

You should use this list to find where a specific pokemon is located so you can then make texture hacks or whatever it is you'd like to do with i


I just wanna know how I could export the pokemon GEN 8 animations to use for 3D softwares, can you please point me to the right direction
 

eman_not_ava

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I just wanna know how I could export the pokemon GEN 8 animations to use for 3D softwares, can you please point me to the right direction
Tools Needed:
- Switch ToolBox
- AutoDesk FBX Converter
- Blender
- Source Tools Addon

1. Open the GFPAK of the mon you want in STB(Switch ToolBox)
2. Export the model to DAE
3. Export the desired animation to SMD
4. Open AutoDesk FBX Converter to convert the model DAE to FBX (THIS IS NECESSARY, if you don't do this the model will be distorted when you import the animation)
5. Open Blender and install the Source Tools Addon if you don't have it already
6. Import the MODEL FBX
7. The armature has a 0.010 scale for whatever reason, just hit Alt+S once it has imported to clear the scale
8. With the armature selected import the SMD animation with the following settings: "Validate Against Target" and Up-Axis: Z (or Y)
9. Done
 
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