random question. can you make 2 different builds of PCHex++ one for ORAS exclusively and one for ORAS + XY where the PCHex++ORAS will only work on ORAS but you dont have to do the whole thing with backing up a save file and the other one where you do have to back up your save?
Another idea similar to this was what if you get the target thing back and you start the app by checking if you've targeted a copy of XY and if you did, the app goes and tries to access the save backup and if it doesn't find a save backup it tells you to go make one. but if you targeted a copy of ORAS it loads up the save file and runs with it. I know i'm asking for alot but I feel like this would make the whole genning/editing process much smoother.
As already Gocario said both are practically impossible way to follow (while good ideas themselves)
Releasing two different builds would only be a temporary workaround as with the program gaining more and more complexity it would soon fail to load even under ORAS. The check before startup is technically impossible. It is not the program crashing on a red screen it is the homebrew launcher that crashes. PCHex++ doesn't even get started at all, so a check would be impossible (it would red screen BEFORE the check is made)
Of course if someone has a solution out of his magic hat it would be awesome (we already politely asked to the BIG GUYS of the scene for help XD)
Anyway we made PKSave to be REALLY fast and it only requires to press two buttons, as annoying as it can be (and it is, i understand) it's still a ten seconds job
Is there a reason for the changed order? and would it be possible to get the normal more widely known order back? thanks and sorry if i'm asking for too much D:
The reason for order is that the game stores the values in the savefile this way (and i don't know why then shows them differently on screen XD) but of course changing order is surely possible, will come in the next update
To .pk6 files, the import folder, is now in /pk/PCHex++/import
right?
And whenever I try to import, the PCHex++ freezes
Yes, the folder changed and it is /pk/PCHex++/import. Importing works fine on my part. Are you maybe talking about exporting? Exporting freezes in the same way as the previous version unfortunately. The fix is an heavy one and will come one day or another. I prefeer to focus on more urgent features as i don't think that exporting is really useful (am i wrong?)