Introduction Bottomless Block Barrage (BBB) aims to be a Panel de Pon clone for the 3ds. Don't know what Panel de Pon, Tetris Attack, or Pokemon Puzzle League are then here is a video This game is a work in progress but it is currently playable. Currently this is unplayable in citra it is too slow. Screenshot Status As of now the basic engine is complete, work is now being done implementing the various modes. Basic graphics are used now until better ones are found/made. Game Modes that may be supported w/ status Endless Barrage - Play until you lose. [DONE] Score Barrage - Get the highest score in a certain amount of time/lines. [IN PROGRESS] Puzzle Barrage - Solve all puzzles in a certain amount of moves (Normal and Action modes) [IN PROGRESS] Mission Barrage - Similar to the same mode in Planet Puzzle League. Versus Barrage - 2 player game with AI (and possibly online play) Features Game New concept of "Chain link" (clink) in which you match groups of 3 or more rapidly before blocks are removed from the board. Ability to save replies of your game (For my debugging pleasure really!) Puzzle Editor Puzzle editor is complete find the source code here I have already ported all puzzles from tetris attack to my format via my level editor. For the Tetris Attack example puzzles see: bottomless-block-puzzles You can download the windows version of the level editor here. My hope for this is for people to create and share puzzles, if it catches on I will have the app be able to easily download new puzzles from a central location. For linux systems I have included instructions on how to compile the program with cmake. I still need someone to produce a binary for Mac systems. But I assume a similar method as described in the repo can be used, just install wxWidgets and use cmake. Controls Up/Down/Left/Right moves the cursor A swaps the two panels over the selector R quick rises the panels Start instant quits and returns to Title Screen Contributing If you find a bug with endless mode, please intentionally lose and then save a replay. Replays are saved on the sd card in folder bbb-moves/ on the root of your sd card. Send me the replay file. If you want to make your own puzzles for puzzle mode (upcoming) have a look at bottomless-block-builder here I could use an artist just about everything was generated, or made by me (with the exception of the panels and border). See https://drive.google.com/open?id=1R-YQ4TT5hY9X3aqFWqW52wRc_LmMH8FDOBfWJ_8MDFc for formats of images. Also music. As far as code goes, if you want to help go on ahead, the codebase right now is kinda a mess and has several dependencies. If you have any ideas pitch them here. Feedback is appreciated at this point, I only released this now as a minimum viable product to get comments. Known Issues Some skill chain techniques may not work in my engine, for instance, trying to move a block when blocks are already falling above it does not always work. Downloads https://github.com/TricksterGuy/bottomless-block-barrage/releases Credits SRKTiberious for Panel Graphics, Chain Markers. cots for new title screen, banner, and icon TheWolfBunny Panel Graphics xerpi for sf2dlib flarn2006 for SFBmpFont http://www.codehead.co.uk/cbfg/ for their bitmap font generator Nintendo/Intelligent Systems for Tetris Attack.