Homebrew [WIP] 3DeSmume (DS emulator for 3DS)

AmazinDS

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I was looking at Portal3D and was thinking of porting over gfx/gs, unless it's in ctrulib now. The way it mimics the OpenGL API makes it pretty usable, in my opinion. Have you got a solution you'd like to use?
Maybe we might not even need portal3D if we can run PortalDS 100% speed in an emu now so I don;t think we actually need to add portal3d to the emulator
 

itsthenavy

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shutterbug2000

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This is also good as it's an actual implementation of OpenGL 1.x. Ultimately, I think it would be best to use a library you would be most comfortable with as you'll be maintaining the code. I can always learn something new. :)

Well, do you know much about SDL? I've heard that the sf2dlib is pretty similar to that, which I might be more familiar with(never done much opengl stuff).
 

itsthenavy

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Well, do you know much about SDL? I've heard that the sf2dlib is pretty similar to that, which I might be more familiar with(never done much opengl stuff).
I actually used SDL in my 2D game engine before switching it over to OpenGL about 3 or 4 days ago. So I am familiar with SDL and would probably be able to help with that too.
 

shutterbug2000

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I actually used SDL in my 2D game engine before switching it over to OpenGL about 3 or 4 days ago. So I am familiar with SDL and would probably be able to help with that too.

Ok, then let's just stick with sf2dlib. It's what I was originally trying, but it should work if we just implement it properly.
 

shutterbug2000

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Also...

1) Updated the repo with a key combo(L+R+DOWN+A) to exit the emulator for CIA users.

2) 2nd official build! :)

WarioWare DIY exclusively uses the touchscreen for all sorts of movement. I'd say it's better.

WarioWare DIY uses nand saves, which I don't think this supports. WW touched might work though.
 

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AmazinDS

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upload_2016-6-10_18-8-21.png

made a better icon because the current one sucks

--------------------- MERGED ---------------------------

version 2 of the icon!
upload_2016-6-10_18-10-52.png


--------------------- MERGED ---------------------------

Dunno why you would emulate touched tho. We have that natively
but it takes up sooooo much space so no way
plus it has no savestates
 
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