Windows Mobile...

Discussion in 'NDS - Emulation and Homebrew' started by xerces, Jul 21, 2008.

Jul 21, 2008

Windows Mobile... by xerces at 7:00 PM (2,713 Views / 0 Likes) 18 replies

  1. xerces
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    Member xerces GBAtemp Regular

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    [​IMG]
    I came up with that idea. I am currently looking into porting an open source emulator to the DS. It doesn't seem like it would be impossible, even if the DS could only run an older version of Windows Mobile. I think that if I a cell phone could run it, then the DS should be able to.

    Any advice or hints that might make this a little more accomplishable?
     
  2. Ferrariman

    Member Ferrariman Hip-Flop and cRap

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    I doubt that will ever see the light.
     
  3. pasc

    Member pasc GBATemps official GBA Freak

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    I fu**ing love how ppl always talk about stuff and throw out concept art before actually doing anything.

    I'm 101% behind you when you know what you are doing, but one post is just not enough to proof that...
     
  4. xerces
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    Member xerces GBAtemp Regular

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    Well... it IS possible to port it right? I got the source to an emulator and I got time.

    I can try, cant I?

    Edit - you people seem to be mis interpreting my intentions of my first post.

    My intentions were to ask if this is possible. If indeed it is, I will continue with trying to do this, if not, I'll drop the project and release what I have accomplished.
     
  5. Orc

    Member Orc ‎(ღ˘⌣˘ღ)

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    What they are saying is why don't you try and see for yourself, make something... port it and show something other than concept art which I could also make.
     
  6. pasc

    Member pasc GBATemps official GBA Freak

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    We here at the temp are just sceptical because there have been MAAAANY of those "projects" that failed in the end.

    Good luck anyway though.
     
  7. xerces
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    Member xerces GBAtemp Regular

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    I know you guys are. You must get tired of projects like this that never come to fruition. I got a good deal of computer knowledge but am new to programming for the DS. I have a feeling that my approach is completely off course and that what I'm doing may not be enough.
     
  8. ceraphis

    Member ceraphis GBAtemp Regular

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    hey just to let ya know, lots of windows mobile devices near the 400 mhz processing range and still run somewhat slow

    DS? one 67 mhz processor and another 33 mhz. (from wikipedia)

    edit: oh and also? the DS apparently only has 4mb of ram, while devices like my sprint mogul have 64mb ram and consistently only have about 20mb free for new programs to run.

    Now, what I would suggest is first to build a GBA cartridge that consists solely of (at least) 60mb of ram and likely 100mb or so of flash memory to store the windows mobile OS that is to be emulated,

    Then figure a way to connect that to your homebrew emulator, and then build a custom OS for any of the number of slot-1 DS cartridges that will unload the windows mobile emu into the DS memory, at which point you insert a custom made DS cartridge that has a 300 mhz processor in it, connect that to the homebrew emulator, and finally use the custom OS menu to launch the emulator.

    Now considering that all of this may take forever and a day, what I truly suggest is maybe fire up the iPhone sdk, learn your way around that, and develop ~7.5 fully featured applications for 5-10 bucks a pop and become slightly rich in the process, in the same time it would take to work out an emulator such as this! [​IMG]

    Good luck!

    P.S.: don't forget to consult this for some additional insight: http://gbatemp.net/index.php?showtopic=96513
     
  9. podunk1269

    Member podunk1269 GBAtemp Fan

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    when you make it, can you make a flashcart that takes a sim card instead of micro sd , then I could turn my ds into my new cell phone, with windows mobile
     
  10. xerces
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    Member xerces GBAtemp Regular

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    Podunk, thats a joke right? >__>
    ANyways.
    I've got a bit of a lead on this, will compile it and try it later!
     
  11. killplaystation

    Member killplaystation GBAtemp Fan

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    xerces, if you don't know if its possible, then you don't have the knowledge to do it. Im honestly a little embarrassed for you.
     
  12. podunk1269

    Member podunk1269 GBAtemp Fan

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    Not a joke, a dream, I'm allowed to dream aren't I?
     
  13. xerces
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    Member xerces GBAtemp Regular

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    You know what? I can try. If it doesn't work, then it doesn't work. Be embarassed for me all you wish.
     
  14. psycoblaster

    Member psycoblaster Divine

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    looks like a remake would be easier than a port
     
  15. Normmatt

    Member Normmatt Former AKAIO Programmer

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    Some people love dreaming right! emulating a windows mobile phone/pda which has a processor about 10 times more powerful than the nds' crappy little processor, o nthe nds would be a waste of time and effort it'll never run full speed. So there's not any point in trying.
     
  16. xerces
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    Member xerces GBAtemp Regular

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    Get.
    Off.
    My.
    Ass.

    I had an idea, I tried it and it failed. Get over yourself, prick. Damn.
     
  17. Doggy124

    Member Doggy124 GBAtemp Advanced Fan

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    Your concept art look nice

    Even the emulator doesn't work.
    A homebrew organizer (like DSOrganize) that use that interface would be nice.
    Since it doesn't seem like Dragonmind gonna release next DSO soon (well...lastest version has bug but he doesn't fix it yet and he closed the feedback section)

    It will be nice if we have another Organizer project on the way.
     
  18. WildWon

    Former Staff WildWon EXTERMINATE!

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    I agree.

    I don't think a Windows Mobile Emu would work out that well, but if you base an organizer proggie on the layout of WM, that would be pretty hot.
     
  19. xerces
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    Member xerces GBAtemp Regular

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    We'll see what can be done.
    I am not the best at coding, I was going to port an emulator I had source code for but the emu had compile errors.

    I don't feel like taking the time to sort it out. If anyone has that much time and wants the code, i will release it.
     

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