1. skullkeeper94

    OP skullkeeper94 Professional USB Corrupter
    Member

    Joined:
    Jun 21, 2016
    Messages:
    374
    Country:
    United States
    I read somewhere that later versions of the AR products both support SD Media Launcher. Would this one here allow this? Trying to save a step since I don't have an older Wii for the BMX HAX exploit, even if much cheaper.
     
  2. Psionic Roshambo

    Psionic Roshambo GBAtemp Addict
    Member

    Joined:
    Aug 12, 2011
    Messages:
    2,121
    Country:
    United States
  3. Captain_N

    Captain_N GBAtemp Advanced Maniac
    Member

    Joined:
    Mar 29, 2010
    Messages:
    1,847
    Country:
    United States
    if i remember correctly, there was a action replay code that could boot a .dol off a gamecube mem card. hardest part would be placing the .dol on a gc mem card. you would have to use a hacked wii.
     
  4. nitrostemp

    nitrostemp GBAtemp Advanced Maniac
    Member

    Joined:
    Mar 15, 2009
    Messages:
    1,512
    Country:
    i got a AR disc and it worked with a SD adaptor, just be aware you need to get a SD not a SDHC, so look for 2GB cards. also has to be formatted as fat16 to work with AR
     
    zfreeman and alexander1970 like this.
  5. JaapDaniels

    JaapDaniels GBAtemp Advanced Fan
    Member

    Joined:
    Apr 22, 2012
    Messages:
    510
    Country:
    Netherlands
    there ara cards that use an SD-card for storage... that makes it a lot more easy
     
  6. KleinesSinchen

    KleinesSinchen The Backup Reminder
    Member

    Joined:
    Mar 28, 2018
    Messages:
    1,708
    Country:
    Germany
    See top (positive) Amazon review for the product.

    If you have any of the games mentioned here: https://www.gc-forever.com/wiki/index.php?title=Booting_Homebrew using a RVL-001 Wii for putting the exploit on the memory card is a good and cheap way. It could even be possible without modification on the Wii NAND by using ModMii (Abstinence Wizard) – useful when using a friend's Wii (if the friend is against modding).

    Note that Datel / codejunkies.com still sells the SD Media Launcher with SD-Gecko on their own shop – shipping to the USA could be expensive though.

    Last option is a XenoGC modchip. They are very cheap, but previous soldering experience is required.
     
    Last edited by KleinesSinchen, Jul 22, 2019
    alexander1970 likes this.
  7. Lumstar

    Lumstar Princess
    Member

    Joined:
    Mar 6, 2006
    Messages:
    3,839
    Country:
    United States
    The 2003 Action Replay lets you enter codes. But it doesn't have built-in SD support. (an exploit exists)

    SD Media Launcher was originally sold separately. Later on they were merged or something.
    As a matter of fact the revised version sold now, says it includes an Action Replay disc.

    You might be out of luck if your Gamecube is Japanese or Korean. Looks like Datel no longer sells the NTSC-J editions.
     
  8. tech3475

    tech3475 GBAtemp Advanced Maniac
    Member

    Joined:
    Jun 12, 2009
    Messages:
    1,825
    Country:
    It’s also possible to use an SD card adapter:
    http://www.gc-linux.org/wiki/SDload
     
  9. nitrostemp

    nitrostemp GBAtemp Advanced Maniac
    Member

    Joined:
    Mar 15, 2009
    Messages:
    1,512
    Country:
    if you get the one that says wii/gc you dont need to use SD load, as AR will act just like SD media launcher when a fat16 is inserted
     
    zfreeman likes this.
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - capabilities, Launcher, Action