WiiWare #0026 - Gyrostarr (USA)

Discussion in 'GBAtemp & Scene News' started by Tempbot, Jun 23, 2008.

  1. Tempbot
    OP

    Tempbot Tunnel Snakes rule

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    Nov 21, 2007
    ^^wiirelease-1143^^
    Contributed by B-Blue
     
  2. B-Blue

    B-Blue slut

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    B-Blue is a Patron of GBAtemp and is helping us stay independent!

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    Sep 18, 2006
    Antarctica
    Boxart:
    [​IMG]

    NFO:
    http://www.filefactory.com/file/62ad99/n/WW0026_txt

    Code:
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    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|ÂÂÂÂÂÂÂÂÂÂÂÂ nUMB nUTZÂÂÂÂÂÂÂÂÂÂÂÂ |
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    ÂÂÂÂ| CompanyÂÂÂÂ : ?ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|
    ÂÂÂÂ| Release Date: 2008-06-23ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ |
    ÂÂÂÂ| SystemÂÂÂÂÂÂ: WiiWareÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|
    ÂÂÂÂ| RegionÂÂÂÂÂÂ: NTSCÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ |
    ÂÂÂÂ| SizeÂÂÂÂÂÂÂÂ: 39MB @ 15x3ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|
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    ÂÂÂÂ| Install as usual with Waninkoko's Wad InstallerÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|
    ÂÂÂÂ| !!YOU MUST BE RUNNING FW 3.2 FOR THIS GAME TO WORK!!!ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|
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    ÂÂÂÂ| Those who don't steal from p2p/ngs.ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|
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    ÂÂÂÂ.ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ |ÂÂÂÂÂÂÂÂÂÂÂÂ nUMB nUTZÂÂÂÂÂÂÂÂÂÂÂÂ |
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|___________________________________|
     
  3. jumpman17

    jumpman17 He's a semi-aquatic egg laying mammal of action!

    Former Staff
    8,989
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    Apr 11, 2003
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    Just a note, please don't use wii.ds-scene.net's boxarts as they are custom made.
     
  4. Vater Unser

    Vater Unser GBAtemp Addict

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    Just a note, WiiWare games don't have such as a thing as a box, let alone boxart.
     
  5. King Zargo

    King Zargo I'm a Star

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    Aug 29, 2007
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    This game looks promising.
     
  6. CockroachMan

    CockroachMan Scribbling around GBATemp's kitchen.

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    Anyone played it?
     
  7. Sors

    Sors Advanced Member

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    Nov 10, 2003
    Gambia, The
    something seems to be fishy here, i installed it (PAL 3.2E) and it loads so it doesnt seem like a bad dump or so, but it then says "you cant use this channel".
    any advice?
     
  8. CockroachMan

    CockroachMan Scribbling around GBATemp's kitchen.

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    Jan 14, 2006
    Brazil
    Brazil
    It's a US region game.. might not work on a PAL Wii
     
  9. sio

    sio Member

    Newcomer
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    Mar 27, 2007
    Works ok for me.

    Wii: PAL FW 3.3

    File Used: "Gyrostarr WiiWare Wii-RegionFree"
    Method of Transfer: Homebrew Channel; Wad Installer
     
  10. grubbymitts

    grubbymitts GBAtemp Regular

    Member
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    Sep 2, 2006
    Working fine here on PAL 3.2. Free the wads to regionfree it. The game is fun for the first two levels then you realise that it's just the same for the next umpteen levels.
     
  11. Master Mo

    Master Mo F.R.E.E.

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    Man Mo Temple
    Aren`t these the guys who make "The Conduit"?
     
  12. CockroachMan

    CockroachMan Scribbling around GBATemp's kitchen.

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    Not necessarily the same team.. but, yes.. they're both from High Voltage..
     
  13. Neversoft

    Neversoft GBAtemp Regular

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    Aug 25, 2006
    I tried the same method, it appears to patch ok but I get a -2011 error in WAD Manager. It installs the ticket file and bombs on the next. I think I'm using the latest FreeTheWADS but I'm not sure (which version are you using or could you post a link to it in case I've grabbed an old version?). I'm pretty sure my WAD Manager is the latest.

    In the meantime I'll look for a pre-patched version but I'd like to address this because I've had at least one other VC/Wiiware game do this (can't remember which).

    A bit vague really aren't I? I suck [​IMG]
     
  14. Raylene2K7

    Raylene2K7 GBAtemp Advanced Fan

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    Apr 20, 2007
    Jamaica
    parts unknown
    I only played the first level and it was boring as hell!
    Too bad, i thought this game would be good - but it isn't
    There are tons of shooters for the PC-Engine or NES that are way better (and those don't need frickin 290 blocks like this $h*t!)
     
  15. shadow1w2

    shadow1w2 Still here.

    Member
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    Mar 16, 2004
    United States
    CA
    Tried the game today.
    It was fun at first, but the small little things kinda ruin it a bit for me. Mostly just annoying rather than a real problem but it shows a rushed product. Id rather see it for five or six rather than seven bucks. Though even then its no excuse for the simple things.

    Stuff I like:
    Shooting stuff.
    Lots of levels.

    Lots of control options. (In including a paired mode for those lacking four wiimotes but two with
    nunchucks or classic controller mix, plus optional motion controls in both wiimote and nunchuck)

    Decent techno music.

    Stuff I'm dissapointed with:
    Only digital controls. (Analog stick and motion controls are only digital and only make it harder to move more effectiently. No smooth motions. )

    Repeated graphics. (would have been ok if the game was cheaper I say but its a tad hard to tell the differnce between stages)

    Flat boring graphics with no special effects. (Models are smooth but it kinda reminds me of an N64 game. The background is always the same and sometimes seems to bulge but that might my screen)

    Turns in levels are too quick and sharp. (Not a bit of smoothing. Its not too bad but if you ever played AudioSurf it'll feel like a sting in comparison. Not to mention when the tracks get faster it gets harder to see what your running into. So collecting gets impossible on faster stages.

    Overall I think the game is worth five bucks.
    Defend your Castle had about the same amount of content.
    Plus they didnt seem to bother much with the font either.
    The game feels kinda like it was ripped straight from some indy dev's beta.
    High Voltage has done some good stuff, I think they coulda polished it up a tad bit. It would have really made the game much more worth the price. Heck I'd even say an extra dollar would be fair.
    Heres hoping their next try is alot better. I know they can do better than that.
    Maybe they'll make a smoothed out sequel or something.

    Those who havent played many shooters and enjoy games like these without care of the little annoyances, Id say it wouldnt be too bad a puchase. Though Id suggest it more at five rather than seven without more polish.
     
  16. Neversoft

    Neversoft GBAtemp Regular

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    Aug 25, 2006
    ^ I'm inclined to agree with shadow1w2... It's OK but it's flawed.

    The game is essentially a rip-off of Tempest (from 80s Arcades and Atari Jaguar among other things) but nowhere near as playable. It feels "flat" or "dry" it just doesn't have any spark or charisma - it feels like a Flash-based game that you'd play for 10mins then go off and do something more interesting.

    The graphics are functional but fast and it's hard to say where the game fails... More variety in the enemies, different ships, big explosions, proper power-ups and more imaginative tracks would help AND I'm in two minds as to whether the "donut" that the tube you're flying down spills out (I dunno what it's called but it looks like a Stargate) of is their to make the game look more interesting or if it's just a way for the programmers to keep the speed up without incurring draw-distance and pop-up problems. So, it's not bad but it gets boring very quickly and I can name more features that SHOULD be in the game than actually ARE in the game, it feels unfinished.

    Finally, I agree with the lack of analogue support. Like I said, it's effectively a rip-off of Tempest from the 1980s and even that had analogue controls! It's quite easy too, I sailed through the first 5 levels without so much as an issue and turned it off simply due to the lack of variety.

    Shame really... I spent forever looking for a PAL patched copy of this, only to come away disappointed [​IMG]



    ::EDIT:: Typos and bits that made no sense [​IMG]
     
  17. grubbymitts

    grubbymitts GBAtemp Regular

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    Sep 2, 2006
    And another thing this game lacks: the enemies don't shoot at you, they just get in the way. How dull!