WiiU PAL launch day and Homebrew news

Discussion in 'GBAtemp & Scene News' started by Cyan, Nov 30, 2012.

Thread Status:
Not open for further replies.
Nov 30, 2012
  1. Cyan
    OP

    Global Moderator Cyan GBATemp's lurking knight

    Joined:
    Oct 27, 2002
    Messages:
    16,390
    Location:
    Engine room, learning
    Country:
    France
    [​IMG]

    Today is the release date for the WiiU in Europe and Australia.
    The USA had the chance to test the console for ten days, let's see what has been discovered by the homebrew community so far.

    The virtual Wii (Wii mode in WiiU, or the vWii) was found vulnerable on launch day to already known Wii game exploits allowing existing Wii homebrew launching.

    To launch a Wii homebrew in Wii mode you currently need to use a game exploit, such as Smash_Stack, Indiana Pwns or Bathaxx.
    By using one of these game exploits, you can already enjoy many homebrew on WiiU's Wii mode, like applications, games, emulators, retail game launcher, except homebrews which require NAND access, a patched IOS or HW_AHBPROT to be enabled.

    Other exploits have been found but have not been made public yet.

    A possible Homebrew Channel installation in virtualWii Mode has been previewed today by the team Fail0verflow.
    Note that this is only a demonstration which may not be released in this form.


    A hardware teardown has also been conducted and made public.

    Follow the WiiU and vWii homebrew advancement here:
    :arrow: http://wiiubrew.org
    :arrow: GBAtemp's WiiU homebrew forum
     
    d.d.d., Costello, lukinoz and 12 others like this.
  2. raulpica

    Supervisor raulpica With your drill, thrust to the sky!

    Joined:
    Oct 23, 2007
    Messages:
    10,656
    Location:
    _____________ PowerLevel: 9001
    Country:
    Italy
    Great article, Cyan :wub:
     
    Vinnymac, Costello, Castiel and 3 others like this.
Thread Status:
Not open for further replies.

Share This Page