PS1/2 Emulator WIISXRX_2022 Another Fork of WiiSXRX released

rexus_pl

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My tests (as I don't have account in Wiki):
- Actua Soccer 3 - works (no music, but I load signle bin file - every game I tested)
- Disney's Tarzan - works
- Grand Theft Auto - works
- Moto Racer - works
- Pink Panther - Pinkadelic Pursuit - works
- Sexy Parodius - works
- Worms World Party - works

In every game I've tested a little gameplay and haven't noticed major problems - games are playable.

I've been told that PSX emulation on Wii is wasting my time - from now, it's definitely not true. Awesome update, I'm looking forward for new versions.
 

Doux91

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from what i understood if you have the font on sd you can load games from usb but you need an sd card atleast.
The point is that the fonts HAVE to be on SD, the app won't launch if the fonts are on USB. The .dol can be on USB and still work, but the fonts HAVE to be on SD.
As I said I only use a hdd then I cannot do anything with this version, I do not use sd at all


i've reported this issue on GitHub
@xjsxjs197 says that he will try to add USB support for load fonts on next version ;)

https://github.com/xjsxjs197/WiiSXRX_2022/issues/6
It something good to listen, because not all persons use sd like me, I got a 750GB disk and I do not need sd
 

Magus29

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My tests (as I don't have account in Wiki):
- Actua Soccer 3 - works (no music, but I load signle bin file - every game I tested)
- Disney's Tarzan - works
- Grand Theft Auto - works
- Moto Racer - works
- Pink Panther - Pinkadelic Pursuit - works
- Sexy Parodius - works
- Worms World Party - works

In every game I've tested a little gameplay and haven't noticed major problems - games are playable.

I've been told that PSX emulation on Wii is wasting my time - from now, it's definitely not true. Awesome update, I'm looking forward for new versions.
Just added them to the list. :D
 
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Maxbeta

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I cannot access the USB when running emulator after overclocking vWii. Anybody manage to do otherwise?

Without overclocking I can access USB just fine.
 
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Kopimist

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You never could.
I didn't know this as I just load my isos from SD but it's good to know as I was thinking about using a flashdrive instead, I guess I won't be doing that.
 

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pedro702

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I cannot access the USB when running emulator after overclocking vWii. Anybody manage to do otherwise?

Without overclocking I can access USB just fine.
lol how did you ever used overclock them? no inject can acess fat32 usb be it wii emulator, nintendont, anything injected is sd only.
 
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Kopimist

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I'm gonna have to dump my discs and try this. Have you tried this on the vWii with overclocking? I wonder if that would help with the slowdown issues.... I can test if you haven't and report back but it might be a bit. Appointments all day :P
Sorry everyone didn't get a chance to try this yesterday. Dumping disc 1 right now. Going to try that with overclocking and see if it corrects the slowdown issues.
 
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Kopimist

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Looks like final doom (US) needed testing. Still hangs at the loading screen and remains unplayable. I don't have a Wiki account so posting my testing results here
 
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xjsxjs197

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It seems that it will take a lot of time to prepare an Korean list of all PS games...

I was reminded of the unfont.dat font file supported by Configurable USB Loader in your comments.

Note) unifont.dat contains all the unicode characters, required for ASIAN language support so that translation or wiitdb info shows up correctly.

There was no problem with Korean output, and the capacity is not large. :)

Would you please test it?
I made a Korean font, including kr.lang, retroarch msg_ hash_ko and characters in configurable USB loader kr.lang.
Confirm the display effect and correctness of Korean in the new version :)
 

SaulFabre

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As I said I only use a hdd then I cannot do anything with this version, I do not use sd at all



It something good to listen, because not all persons use sd like me, I got a 750GB disk and I do not need sd
@Doux91

@xjsxjs197 added support for load fonts from both SD and USB in this commit: https://github.com/xjsxjs197/WiiSXRX_2022/commit/ebde9da7f00030d798bf0fed1f98d1b1c4bf37c9

This will be avaliable on the next version, but if you can't wait for test it, i can compile a version of WiiSXRX_2022 with the latest commits.
 

klonoa

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