That's interesting... i'll start trying that!Well, this may not be a solution but at the moment I don't get any crashes when I have manual autosave enabled and I restart the game once I finish playing.
That's interesting... i'll start trying that!Well, this may not be a solution but at the moment I don't get any crashes when I have manual autosave enabled and I restart the game once I finish playing.
I just started Medievil recently and it doesn't seem to prevent crashes this way either, so... it seems more like an emulator issue.That's interesting... i'll start trying that!
A little more specific, please?I just started Medievil recently and it doesn't seem to prevent crashes this way either, so... it seems more like an emulator issue.
I was referring to what I mentioned about the random crashes that occur when you exit the emulator. Sometimes it crashes and other times it doesn't.A little more specific, please?
Do you click in the "Save settings" button to your SD or USB after every time you change any setting(s)?How come none of my settings are saved and I have to do it over every time I launch the emulator?
Yeah, it says saved successfully or something like that but nothing is actually savedDo you click in the "Save settings" button to your SD or USB after every time you change any setting(s)?
Things to try:Yeah, it says saved successfully or something like that but nothing is actually saved
I have a Retro Rosseta plugged into my Wiimote. That's a little box that has some boards that run Blueretro, a Bluetooth controller software. So then I'm able to use my PS4 controller playing this PS1 emulator, which is great. But one of the problems is that the Wiimote can fall asleep after some time of inactivity. Which isn't a problem when your using the Wiimote, you just press a button and it wakes back up, and goes on with the Wii game. But if your not using it, you have to reach over to it and press a button to wake it up, cause any input to the Wiimote port doesn't do that.
Funny, I've been thinking this too.Hey ho guys. This is a request for a feature, and I'm not even sure if it's possible, so let me know if it's not. Could there be an added feature to WiiStation to where it never lets the Wiimote fall asleep? Let me explain. So instead of using a Classic Controller for this emulator, I have a Retro Rosseta plugged into my Wiimote. That's a little box that has some boards that run Blueretro, a Bluetooth controller software. So then I'm able to use my PS4 controller playing this PS1 emulator, which is great. But one of the problems is that the Wiimote can fall asleep after some time of inactivity. Which isn't a problem when your using the Wiimote, you just press a button and it wakes back up, and goes on with the Wii game. But if your not using it, you have to reach over to it and press a button to wake it up, cause any input to the Wiimote port doesn't do that. And for some PS1 games with long cutscenes, that can be annoying, or gets you instantly hurt by whatever is going on. Does anyone see where I'm going here? So I'm thinking if there could be some random input that wouldn't effect any random input that wouldn't disrupt the game, but keep the Wiimote from falling asleep. But I dono if that's possible. Anyone chime in on this? Thanks guys.
yeah i saw it, btw @xjsxjs197 had to remove the new TurboCD option from PCSX-ReARMed and reincorporated temporally the old Fast Load logic (code).
Oh yeah, I don't think I mentioned, I own a Wii U, no GC portsI use a BlueRetro for GameCube that connects 4 GameCube controller plugs into the Wii/Gamecube and assigns 4 bluetooth devices to each. I use it for a 8BitDo Arcade Stick to play SHMUPs in the WII (Arcade, Snes, NeoGeo, PSX, etc..
That sounds perfect @Kirby6417. I didn't know if there was a way to create a input without effecting anything going on in the game. But yeah, if you could do that, it would be gratefully appreciatedOne day I'll set up my computer so I can compile this app myself, and I'll add this feature. I have just been lazy lol. I would probably do it as a setting like "Wii Remote Sleep Timer" and make it 1, 5, 10, 20, Never.
What's wrong with the turboCD code?yeah i saw it, btw @xjsxjs197 had to remove the new TurboCD option from PCSX-ReARMed and reincorporated temporally the old Fast Load logic (code).
Also added a few fixes in HID anf SoftGPU.
Btw, he/she accidentally merged OpenGX changes but it's still not ready, so it was reverted.
opengxGpu branch has been updated since then, but i really haven't tried the new changes.