Oh, I see. And where do I read the coords? I went through all the options and also search the internet and couldn`t find anything... Thanks in advance for your helpSimpyDsi said:the coords is the top-let pixel. eg the game cover you put in, find the top left pixel, take note of the X: Y:. Do this with text, icons etc. and your doneQUOTE(Daileon @ Sep 2 2010, 12:58 AM) Excelent theme indeed! As SimpsyDsi said, the coordinates are for the top-left pixel of each item. Let me know if you need help.
PS.: farcry15, sent you the instructions.
QUOTE said:Loader Icon: 297, 2 (Coordinates from top right)
Daileon said:uLoader is compatible with FAT32. It just don't load *.wbfs files, but the NAND emulation works like a charm!
pedimaisum said:Daileon said:uLoader is compatible with FAT32. It just don't load *.wbfs files, but the NAND emulation works like a charm!
Or ISO Forwarders of WW and VC installet in the triiforce structure, loading by any loader like CFG or GX from FAT partition.
MrX_Cuci said:I love the twitter integration. I have a tip for you. Maybe you can make an additional feature with the twitter app. Add #fb at the end of a tweet to put it as your facebook status. (what are you doing)
Daileon said:pedimaisum said:Daileon said:uLoader is compatible with FAT32. It just don't load *.wbfs files, but the NAND emulation works like a charm!
Or ISO Forwarders of WW and VC installet in the triiforce structure, loading by any loader like CFG or GX from FAT partition.
I read this too, but as far as I know, Triforce is not 100% compatible (and also, I don't had much success while trying to get it to work). But answer me something... The forwarders maintain the same ID of the WW? Ever? There is an automated way to create ISO forwarders and install WAD in Triforce form?
Daileon said:Hmm... It seems lots of work to make it happen for my small list of WADs, I guess I'll stay with uLoader