Wii64 Wii Tiizer Edition, wiimote-support

Discussion in 'Wii - Hacking' started by venn, May 24, 2008.

  1. venn
    OP

    venn Newbie

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    Nov 21, 2005
    Just wondering if there is wiimote/nunchuck-support of this new released emulator
     
  2. Prime

    Prime GBAtemp Psycho!

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    Nov 7, 2007
    Under your bed
    No, i don't believe there is.

    They would be best working on the compatibility issues.
     
  3. Cjuub

    Cjuub GBAtemp Regular

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    May 25, 2006
    There's support for classic controller.
     
  4. link459

    link459 GBAtemp Fan

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    Oct 17, 2006
    United States
    No compatibility for Wiimote/Nunchuck.

    Get a classic controller, great investment for all the new homebrew. [​IMG]
     
  5. JJBro1

    JJBro1 GBAtemp Advanced Fan

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    Jan 20, 2008
    United States
    wii64's out?!?!
     
  6. killplaystation

    killplaystation GBAtemp Fan

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    May 23, 2008
    United States
    when i launch this i get a black screen, with a bunch of numbers. It says 'nand dumb' or 'bump'... to blurry
     
  7. Dingler

    Dingler GBAtemp Fan

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    Apr 19, 2007
    Yes, but still with very low compatibility (frame rate is like 1-5 on most games)
     
  8. JJBro1

    JJBro1 GBAtemp Advanced Fan

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    Jan 20, 2008
    United States
    so then why is it out for the public if its barely playable? Can you send me the link?
     
  9. Nightstalker

    Nightstalker GBAtemp Regular

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    Jun 17, 2006
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    Rochester, NY
    Actually about 15 fps. I tried like 4 different games so far.
     
  10. killplaystation

    killplaystation GBAtemp Fan

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    May 23, 2008
    United States
    It's a beta, wide feedback and stats help improvement. It's included with the homebrew channel app pack or individually, found here: http://edithbc.hackmii.com/download/
     
  11. Volsfan91

    Volsfan91 GBAtemp Regular

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    Sep 3, 2006
    United States
    emu_kidid said on TehSkeen that he's finished coding. :\

    Kinda sad if it holds up.
     
  12. Nightstalker

    Nightstalker GBAtemp Regular

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    Jun 17, 2006
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    Rochester, NY
    Well it's open source, so I'm sure someone could improve it.
    http://code.google.com/p/mupen64gc/
     
  13. apcarr

    apcarr GBAtemp Regular

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    Jun 16, 2007
    Manchester,England
    Released today!

    WiiN64 Alpha r3xx
    Description: WiiN64 is a Nintendo 64 emulator for the Nintendo Wii. A port of Mupen64. New in this relese: + glN64 Port + MEM2 ROM Cache for Wii (fits 32MB ROMs) + libfat support (Front Slot & SD Gecko now work) - libsdcard support (RIP) + Save/Load on Wii Filesystem + Progressive video support + Embedded font support for Qoob users * Threaded audio * Various GX_gfx fixes * Reworked input plugin + Modular controller input + Classic controller support + Developer Features submenu * Toggle FPS/Debug display
    Author: tehpola, sepp256, emu_kidd
     
  14. ganons

    ganons GBAtemp Addict

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    Jun 12, 2005
    finished coding as in retiring?
     
  15. leonheart_a

    leonheart_a GBAtemp Fan

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    Dec 10, 2006
    London
    I would guess that
     
  16. harrybuttox

    harrybuttox GBAtemp Regular

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    Apr 29, 2008
    United States
    is there a compatibility wiki around??
     
  17. JJBro1

    JJBro1 GBAtemp Advanced Fan

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    Jan 20, 2008
    United States
    is the framerate still like 20?
     
  18. teonintyfive

    teonintyfive GBAtemp Advanced Fan

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    Oct 20, 2006
    Greece
    Greece, Somewhere in Macedonia
    I tried THPS2, Wipeout, Super Smash Bros and another game I can't remember.

    all games didn't even start up, except super smash bros, which went with 2D glitches and 25 FPS ingame. The tornado wouldn't appear in the first level so I was wondering how link got so high [​IMG]

    And another thing, when something is too high/right and that windowy thing pops up, the character appears in the middle of the screen, not in that windowy thing.
    Render target error, I guess.
     
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