Homebrew Wii64 save file converter

Malkierian

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Explain to me exactly how you are trying to use this program (i.e. what's the extension of the file you're trying to convert, how are you running the program, etc.).

P.S. The directions are in there, you just didn't read thoroughly enough:
QUOTE said:
Just to let you guys know, as far as I know, only .fla and .sra files need to be converted (.eep might need some garbage data at the end, but I have not tested that yet. If it does, I 'll add that into my converter and make another release. .eep's do not need to be endian swapped, however). And this only takes those files, as well as certain file sizes.

This converter is strictly drag and drop, but it can take a dropped file from anywhere to convert it, and preserves the original save while saving the converted one in the Wii64 Saves subfolder.

Also, if your converted save does not work, make sure it's got a (U) / (E), etc., on the end of it (or, to make it easy, look at what makes Wii64 have the save file name and copy that).
 

Scorpin200

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there is nothing to explain i do it just as it explains and nothing, so the software just doesn't do what it is made for that's all......these things happen. Although if anyone knows hot get get around the error message invalid file type it would be helpful.
 

Scorpin200

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Scorpin200 said:
there is nothing to explain i do it just as it explains and nothing, so the software just doesn't do what it is made for that's all......these things happen. Although if anyone knows hot get get around the error message invalid file type it would be helpful.
P.S. The directions are in there, you just didn't read thoroughly enough:

"Just to let you guys know, as far as I know, only .fla and .sra files need to be converted (.eep might need some garbage data at the end, but I have not tested that yet. If it does, I 'll add that into my converter and make another release. .eep's do not need to be endian swapped, however). And this only takes those files, as well as certain file sizes.

This converter is strictly drag and drop, but it can take a dropped file from anywhere to convert it, and preserves the original save while saving the converted one in the Wii64 Saves subfolder.

Also, if your converted save does not work, make sure it's got a (U) / (E), etc., on the end of it (or, to make it easy, look at what makes Wii64 have the save file name and copy that)."


P.S this posting info i already know doesn't help fix the error message also.
 

Malkierian

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P.S. You dismissing my question doesn't help fix the error message also. And saying "so the software just doesn't do what it's made for" doesn't help fix the error message, and is flat out false. This software has been tested by 5 different people, and it worked flawlessly for them. So you've got two choices: answer my question and stand a chance at actually getting some help, or keep pissing on my software and get nowhere.
 

XFlak

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i think u need a specific kind of n64 emulator save file, not a VC Wii data.bin save file. I don't know where or how to get .fla and .sra files, so if some1 has a site with the right kind of save files for downloading, could they share it. Then I think it will work.
 

Malkierian

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Yeah, pj64-emu.com has a good number. They're mostly completed, of course:

http://www.pj64-emu.com/downloads/save-files/native-saves/

But yes, I wast trying to get to the point that it only take two file extensions (as I mentioned twice already). Unless you're trying to convert a .fla or .sra and it's still not working, the program is working perfectly.

@xflak40: VC Wii saves are saved as data.bin's? Hmm... you think you could send me one to look at? (preferably from something like super mario 64 or whatever). I might be able to work with that and figure out how to pull the right save file out of it... However, for the most part, this is for taking saves from, say PJ64 or something (any standard N64 emulator these days would create the .fla/.sra/.eep files, it's just that .fla and .sra are more rare than .eep. .eep are definitely the most common).
 

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