Wii #XXXX - Ougon no Kizuna (Japan)

Discussion in 'GBAtemp & Scene News' started by Chanser, May 27, 2009.

  1. Chanser
    OP

    Chanser :o

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    ^^wiirelease-2253^^
     
    1 person likes this.
  2. Chanser
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    Chanser :o

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    Jun 27, 2006
    Monaco
  3. Goshogun1

    Goshogun1 GBAtemp Fan

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    This game looks fantastic. Surprised that I haven't heard of it before. Really digging the art style too.
     
  4. ether2802

    ether2802 we have the techno...!!

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    I better wait to get a version I can understand the story and the menus (hope it comes to western culture tho)...!! [​IMG]
     
  5. Ethanx94

    Ethanx94 GBAtemp Regular

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    In the parallel dimension
    Looks like Shadow of The Colossus.
    By the way, why is this a nuke?
    And wtf is up with this ad for it?
     
  6. mauroh

    mauroh Member

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    Ougon no Kizuna would roughly translate into something like golden bonds... BTW, nice to see it actually getting released, what with the studio that was developing it being bought and all. Now to wait for localization, if one can dream [still waiting on fragile...] EDIT: Which has been announced today!
     
  7. Azariel_z

    Azariel_z GBAtemp Regular

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    Maybe was scrubbed somehow? edited? not approved? Game look nice to a Wii Action J-RPG... maybe plays a lot like Dragon Blade: Wrath of Fire..
     
  8. ojsinnerz.

    ojsinnerz. Damned

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    Wasn't this the Wii RPG that got ridiculously low marks from Famitsu?
     
  9. snesmaster40

    snesmaster40 GBAtemp Regular

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    It's nuked because it's scrubbed. All proper dumps usually have the archive size as: 92 x 50MB.
     
  10. mooyah

    mooyah GBAtemp Regular

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    Jun 27, 2007
    Yep, it got a bunch of 5s. Gave it a quick spin and I can kind of see why. Doesn't look half bad with the stylised graphics but the loading times are terrible - even loading menus is slow to check your status. Then there's the extremely random way it starts you off in a city after a prerendered intro (using in game assets). Not the most user friendly game either as you're just left to figure out what to do. Wandering around is annoying thanks to the way it kicks you out to a selection hub as you exit one of the many empty areas which is made worse by frequent load times. There's no voice acting either apart from in the intro fmv.

    A shame since the trailers caught my interest. Oh well. Off to greener pastures.

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