Wii #XXXX - Metroid: Other M *Bad dump* (USA)

Discussion in 'GBAtemp & Scene News' started by B-Blue, Aug 28, 2010.

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  1. B-Blue
    OP

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    ^^wiirelease-4506^^
     


  2. ShinyLatios

    ShinyLatios Local "That Guy"

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    is there a difference between the nuked version and this one other than having a proper releasename?
     
  3. Infinite Zero

    Infinite Zero Almost!

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    Nuked means not dumped properly IIRC

    "In the warez scene, nuke refers to labeling content as "bad", for reasons which might include unusable software, bad video/audio quality, virus-infected content, deceptively labeled (fake) content or not following the rules. Also duplicates and stolen releases from other pirates will be nuked. ..."
     
  4. ConJ

    ConJ The Toker

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    So this proper is only 4.7GB packed.

    Is it a proper?
     
  5. xboxreloaded

    xboxreloaded GBAtemp Regular

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    Found

    Metroid Other M - TOG Edition.wbfs

    Ntsc with German TXT
    Video Ripped

    Its WORK on HDD/USB/SD/DVD Its Tested

    2,88 GB (3,095,396,352 Bytes)​

    Das spiel ist in NTSC - aber gepatched auf Deuteche Texte.

    Videos wurden ausgetauscht so das mann mal 5000 mb weniger hat.

    Läuft auf Wii von der Festplatte / Stick / DVD sowie SDHC karten.

    ***MY Wii***

    Vollmod Pal 4.1
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    Uloader 5.1E
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    ***********************************************************
     
  6. _Contra_

    _Contra_ GBAtemp Fan

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  7. Nuke85

    Nuke85 GBAtemp Regular

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    downloading as we speak..
     
  8. tj_cool

    tj_cool Site dev

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    I thought we didn't post Proper releases? [​IMG]
     
  9. BlueStar

    BlueStar GBAtemp Psycho!

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    No, that's a rip and German text hack, not this release.
     
  10. Emu

    Emu GBAtemp Regular

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    Anyone know of any special IOS or burning steups needed? Running Priiloader and DarkCorp.
     
  11. CubeLer

    CubeLer GBAtemp Regular

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    Hi,

    Archive size: 93 x 100MB is not correct.

    It is 93x50MB.

    Bye
     
  12. mkoo

    mkoo GBAtemp Fan

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    How can proper release be smaller in file size?
     
  13. fudgi

    fudgi GBAtemp Regular

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    probably another nuke, since content must be missing if it compresses that hard...
     
  14. DaMummy

    DaMummy GBAtemp Maniac

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    yeah whats up with the 4.3gb filesize in rar?
     
  15. eggzy

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    org:
    Metroid_Other_M_USA_Wii-iND

    underdumped source used so feel free to nuke this

    expect a real scene group to proper this release ktnx

    this iso is also missing updates or something else but it works so enjoy

    proper:
    Propah because of iND pwn0r release0r is underdumped and missing files = not dumped properly!

    /team WiiTARD
     
  16. psykopat

    psykopat GBAtemp Regular

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    Well, even with a LOT of compression, I don't think that more than 7.2 gb can fit in only 93 rars of 50 mb....
    (7.2gb is the game partition's size after trimming)
    I'm waiting some testers' returns about this "proper", which is probably bad dumped and miss a complete layer... we'll see if it freezes soon.
     
  17. ECJanga

    ECJanga GBAtemp Regular

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    Well, I'm 'acquiring' it. Yet it's gonna take me 2 hours for it to finish..
     
  18. soulx

    soulx GBAtemp Legend

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    I'll be getting this release.
    I like to save complete releases on my computer instead of a nuked version.
    Just a weird habit of mine.
     
  19. AMPonzi

    AMPonzi GBAtemp Fan

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    According to WiiScrubber, the disc image actually has nearly 8 billion bytes of data (~7626MB). The update partition is there as well. I ran it in Dolphin and it ran the game fine it seems. It's possible that since there is very little garbage in this disc that it truly can be compressed that well.

    I haven't burned it yet, but I will do so shortly and let everyone know the result.

    EDIT: Burning now at 2.4x on Verbatim DVD+R DL with Layer Break set to 2084960. Will be done and post results within the next hour.
     
  20. fudgi

    fudgi GBAtemp Regular

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    hmm still seems weird that it was possible to compress that much data to 4gb, if that was possible, wouldnt it be also possible to compress the single layer games to lets say 2gb?
     
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