Wii Vitality Sensor is Officially Dead

Discussion in 'User Submitted News' started by IBNobody, Jul 6, 2013.

  1. IBNobody
    OP

    IBNobody I try to keep myself amused.

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    So... The Wii has no more vitality?

    Seriously... It's interesting that they wanted to get this to work 100% on everyone, and yet they released the 3DS which was already known to not work on 10% of the population. Where does Nintendo draw the line on gimmickry?


    Source (Engadget)
     


  2. GameWinner

    GameWinner Take your heart

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    It was dead the moment it was announced.
    EDIT: 90 out of 100 was not good enough?
     
  3. Gahars

    Gahars Bakayaro Banzai

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    Didn't even need the vitality sensor to tell this thing had no pulse.
     
  4. Taleweaver

    Taleweaver Storywriter

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    That's an easy answer: a heartbeat that doesn't work 100% for someone actually works 0% for that person. Unlike the 3DS: it's not exactly useless if you can't see the 3D effect in those.

    It's impossible to satisfy 100% of your customers. There are always manufacturing errors* and people who complain no matter what happens. But if 10% is guaranteed to come back because it doesn't work, and there is no proper way to pinpoint in advance to whom it'll work or not, that could spell disaster.

    So that in itself is already a very good reason to cancel the product.

    And also...a heartbeat sensor? That'll be a hard sell for a gaming audience.




    *for illustration: just yesterday, someone returned a laptop to me because the enter key was stuck. The thing was three days old and still in perfect mint condition.
     
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  5. Sicklyboy

    Sicklyboy Resident Mechanical Keyboard Addict

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    [̲̅$̲̅(̲̅ ͡° ͜ʖ ͡°̲̅)̲̅$̲̅]
    This is the first I have ever heard of this peripheral.
     
  6. Monty Kensicle

    Monty Kensicle Yay!

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    It would have been good in the horror/survival genre. make more enemies spawn when it knows you're scared or excited.
     
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  7. xwatchmanx

    xwatchmanx GBAtemp's (Un)Ironic Weeaboo

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    Not really. The fact that you can only use the wiimote one-handed, and without the nunchuck would severely limit the kind of traditional games you could play with it. Games would have to be on rails, for starters.
     
  8. the_randomizer

    the_randomizer The Temp's official fox whisperer

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    Dr. Wahwee's castle

    I guess the vital sensor never had any signs of life to begin with
     
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  9. Sicklyboy

    Sicklyboy Resident Mechanical Keyboard Addict

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    [̲̅$̲̅(̲̅ ͡° ͜ʖ ͡°̲̅)̲̅$̲̅]
    This gets released.

    Suddenly: Wii Multitap
     
  10. Ace Overclocked

    Ace Overclocked My CPU's hot but my core runs cold.

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    Totally didn't see this one coming.
     
  11. Taleweaver

    Taleweaver Storywriter

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    So those already scared (and thus totally 'in' the game) gets sucked in even more, while the adepts who basically snore whenever a monster shows up or scary sound blasts through the speakers get even less thrills than normal? No. Sorry. If anything, I'd rather inverse that idea (during fighting scènes, keep adding the difficulty until their heartbeat makes sure they're entertained). But I think experimenting with music that resonates more to your heartbeat will do more to enthrall you in the game.

    But yeah...xwatchmanx already mentioned it: the whole setup of the device limits (or rather: would have limited) its use more than anything. I can think of just one wiimote-only game that would benefit from it (house of the dead: overkill). And that's a pretty limited market.


    I was going to say something like "but sport enthousiasts would probably miss this"...but I doubt it. Thanks to some coupons, I was able to buy a 120€ sports watch with GPS and a heartbeat sensor for only 20€, yet I still regret that purchase. I jog regularly, but the thing is somewhere collecting dust because I can't bring myself to care about heartbeats and statistics about how well I did.
     
  12. Foxi4

    Foxi4 On the hunt...

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    1000 out of 1000 or bust, huh? That didn't stop them from releasing the 3DS.

    Something tells me that the real reasons for not releasing it were that it clung to the player's finger, restricting the ability to control the game and was generally useless in the long run.
     
  13. lismati

    lismati Speedrunner in practice

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    Yes.
    As Taleweaver already said - even if you don't see the 3D effect, the 3DS is still good for playing games and can give quite a bit of entertainment. With the vitality sensor it's different, either it works perfectly or it doesn't do shit, apart from stopping you from using the nunchuck, that being quite a deal breaker.

    Also, inb4VitalitySensorPrototypeOver9000$OnEbay
     
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  14. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    that thing was bound to flat-line anyway. imagine trying to play with that stupid thing attached to your finger :lol:
     
  15. Snailface

    Snailface My frothing demand for 3ds homebrew is increasing

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    Engine Room with Cyan, watching him learn.
    The need to check if GrandPa is still alive after collapsing playing Wii Fit is no longer on the company's radar.
     
  16. gokujr1000

    gokujr1000 GBAtemp Advanced Maniac

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    Before now I've never heard of this.
     
  17. Pedeadstrian

    Pedeadstrian GBAtemp's Official frill-necked lizard.

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    Solution: make a little tweak and have it be compatible with those blood pressure machines in pharmacy stores and the like (is that even common outside the US? Serious question). You can call it WiiCVS.
     
  18. luigiman1928

    luigiman1928 Most original Custom Title

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    I thought common sense didn't count for news?
     
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  19. Tigran

    Tigran GBAtemp Advanced Fan

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    Remember.... Nintendo having a heart monitor is stupid!

    Xbox having a heart monitor is cool!
     
  20. Guild McCommunist

    Guild McCommunist (not on boat)

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    That'd be a cool double standard if people thought the Xbox One "heart monitor" wasn't dumb as well. Not to mention that the Xbox One's "heart monitor" is included with the console and is unobtrusive.
     
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