Thread Status:
Not open for further replies.
  1. WiiUBricker

    OP WiiUBricker News Police
    Banned

    Joined:
    Sep 19, 2009
    Messages:
    7,828
    Country:
    Argentina
     
    rougetaal likes this.
  2. Fishaman P

    Fishaman P Speedrunner
    Member

    Joined:
    Jan 2, 2010
    Messages:
    3,284
    Country:
    United States
    825MB?

    That sounds a little small for a serious dev kit, and a little large for something like the Wii.
     
  3. WiiUBricker

    OP WiiUBricker News Police
    Banned

    Joined:
    Sep 19, 2009
    Messages:
    7,828
    Country:
    Argentina
    Wait, what? oO The first leaked SDK has ~80 MB I think.
     
  4. Rydian

    Rydian Resident Furvert™
    Member

    Joined:
    Feb 4, 2010
    Messages:
    27,880
    Country:
    United States
    It's not like it'd have too many sample materials like PC dev klits.
     
  5. Clarky

    Clarky Don't you know who I think I am?
    Member

    Joined:
    Oct 4, 2007
    Messages:
    1,960
    Country:
    United States
    could lead to some interesting homebrew, but i have seen many developers who shun this kind of stuff due to legal issues
     
  6. SanGor

    SanGor Witchhunter
    Member

    Joined:
    Aug 21, 2008
    Messages:
    993
    Country:
    United States
    It's as useless as ever, you can only compile stuff with a valid licence and even then you can do less than with the homebrew SDK since you can only do game stuff and all their code is way more complicated than the homebrew SDK.

    If you have an NDEV/RVT-H/RVT-R(With a Burner) this CAN be useful otherwise just there is nothing to see here ...
     
  7. WiiPower

    WiiPower GBAtemp Guru
    Member

    Joined:
    Oct 17, 2008
    Messages:
    8,165
    Country:
    Gambia, The
    Depending on how new it is, it might be interesting to see how the latest region protection works. And if it's really brand new and there aren't any games available yet that were created using it, then it might contain the source for a new AP method. Other than that i see no point in wasting any time with it.
     
  8. G0dLiKe

    G0dLiKe who needs a title ;)
    Member

    Joined:
    Aug 2, 2009
    Messages:
    1,674
    Country:
    United States
    this is from late 2008, all tools(which is the real interesting part) are included also.

    The latest SDK would be the 3.3.2 one, which is from late 2010.(this is actually the latest).

    Above one is fully working bc I had it installed on my DEV PC [​IMG]
     
  9. leic7

    leic7 GBAtemp Regular
    Member

    Joined:
    Dec 22, 2006
    Messages:
    258
    Country:
    Canada
    Do any of the tools give clues as to what encryption or compression methods some of the files on the Monster Hunter Tri game use? I guess what I'm trying to get at is, can a person decrypt and uncompress the files in a game (for the purpose of viewing the source code) using the tools in the SDK?
     
  10. Jacobeian

    Jacobeian GBAtemp Advanced Maniac
    Member

    Joined:
    May 15, 2008
    Messages:
    1,891
    Country:
    Cuba
    you can't view the sourcecode by decompressing game files, that's not how this works

    and game-specific files are probably compressed/encrypted using game-specific tools, not nintendo generic tools
     
  11. Videogamer555

    Videogamer555 Member
    Newcomer

    Joined:
    Aug 17, 2010
    Messages:
    18
    Country:
    United States
  12. DeadlyFoez

    DeadlyFoez XFlak Fanboy
    Banned

    Joined:
    Apr 12, 2009
    Messages:
    5,920
    Country:
    United States
  13. VashTS
    This message by VashTS has been removed from public view
    Feb 17, 2012
  14. DeadlyFoez
    This message by DeadlyFoez has been removed from public view
    Feb 17, 2012
  15. JoostinOnline
    This message by JoostinOnline has been removed from public view
    Feb 17, 2012
  16. G0dLiKe
    This message by G0dLiKe has been removed from public view
    Feb 17, 2012
Loading...

Hide similar threads Similar threads with keywords - Patch,

Thread Status:
Not open for further replies.