Tutorial  Updated

Wii on Wii U Virtual Console: Injecting Games

Requirements:
WiiScrubber v1.40;
nfs2iso2nfs v0.5.4; it may require the Wii common Key. You can use wiiscrubber's key.bin renamed to wii_common_key.bin.
A clean rip of your Wii game;
The extracted contents of a Wii VC title for the Wii U (except the .nfs files);
-the 2 below require java to be installed-
jnustool (requires Wii U common key so you'll have to search online - hint: it begins with D7B0. Open the "config" file in notepad and paste the key inside, replacing [COMMONKEY]);
NUSpacker (must be @ihaveamac's version, requires Wii U common key as well)

Current limitations:
It's possible to use the gamepad to emulate ONLY the Classic Controller.
Wii Remote emulation is possible but there's no gyroscope or infrared commands (at least for now).
(Input emulation patches by @FIX94)

The game must be already compatible with the Classic Controller but that isn't a guarantee that it's going to work.
Here's a compatibility list: http://wiki.gbatemp.net/wiki/WiiU_VC_Wii_inject_compatibility_list

Integrity checks are still in place so only clean disc rips work.
The game iso must be pristine: untrimmed, unscrubbed and the partitions signed.
No homebrew, no mods, no wimmfi patched games until sigpatches are implemented.

Patched isos work now! Original idea by @Tock46!

Homebrew works now, even a special version of Nintendont by @FIX94

Trimmed isos still don't work, at least not isos trimmed by WiiScrubber.



HOW TO DO IT


0. Downloading a Wii VC Title
This may be illegal and I'm just telling you so you don't ever do it by mistake OK?
You can use the command line to download games' contents directly if you know the title id and title key.
I heard you can get them on a certain titlekeys site...

Once you have that, this is the command
Code:
java -jar JNUSTool.jar TITLEID TITLEKEY

NmNYbOu.png


Note: You should get a game that contains the latest revision of fw.img (r590), that's the only version supported by @FIX94's patches.
Here's some info you can use to verify that you have a good file:
Size: 1785497 bytes.
CRC32: E2F27E9B
MD5: 3CAF52A9A440EEE4F125A3AD22E305C8
SHA: A5A75EBF3164874830A1D5992495DE510AB3F74E

Now here's a list of some titles that contain the preferred fw.img (verified mostly by @fejich and @markehmus)
DONKEY KONG JUNGLE BEAT [VBXE01]
Kirby's Epic Yarn [VARE01]
Lost in Shadow [VA8E01]
Mario Strikers Charged [VBFE01]
Mario Super Sluggers [VBHE01]
Pandora's Tower [VAPE01]
PIKMIN 2 [VBTE01]
PIKMIN [VBUE01]
Resident Evil 4 Wii Edition [VBDE01]
Resident Evil The Umbrella Chronicles [VBWE01]
Rhythm Heaven Fever [VAKE01]
Sin and Punishment Star Successor [VALE01]
Super Mario Galaxy [VBKJ01]
Super Paper Mario [VBBE01]
The Legend of Zelda Skyward Sword [VANE01]
Trauma Team [VA6E01]
Wario Land Shake It [VBGE01]
WARIO WARE SMOOTH MOVES [VBVE01]





-----------------------------------------------

1. WiiScrubber
First setup WiiScrubber. Remember it needs the Wii common keys so run MakeKeyBin.exe first and do as it says.
Run it and open you iso. Right-click the UPDATE partition and select "Delete partition". Confirm.
uE02Phr.png


Now click on the + box to expand the DATA partition, then expand partition.bin.
Right click tmd.bin, select "Extract" and save it.
Do the same with ticket.bin.
jJPl3Wy.png


Rename the extracted ticket.bin to rvlt.tik
Rename the extracted tmd.bin to rvlt.tmd

Copy/move both files to the "code" folder of the Wii VC title.

Your iso is now ready and you can close WiiScrubber.


2. nfs2iso2nfs
Move your iso to the "content" folder of the Wii VC. Rename the file to "game.iso".
The content folder should contain only game.iso and the "assets" folder. Delete any nfs files that are still present.

Copy nfs2iso2nfs.exe to the content folder and run it. If everything is in place, it will begin the conversion process.
It should take around 15 minutes. Its console window will close when it's finished.
Once it ends you can delete your iso file and nfs2iso2nfs.exe (and wii_common_key.bin if it exists).
The content folder should contain only the nfs files and the "assets" folder.

Optional: You can enable Classic Controller emulation for playing using only the gamepad.
Open meta.xml (it's in the meta folder) in notepad.
Look for the line
Code:
<drc_use type="unsignedInt" length="4">1</drc_use>

replace it with
Code:
<drc_use type="unsignedInt" length="4">65537</drc_use>
and save the file.
Note that this will only work if the game supports the Classic Controller.
If it doesn't either it won't boot or you won't be able to do anything and only the gamepad's power button will work.
Here's a list of such games: https://wiki.gbatemp.net/wiki/List_of_Wii_games_compatible_with_Classic_Controller


3.NUSpacker
The final part, building the installation files.
NUSpacker requires the Wii U common key. You should find it online and then open the file "encryptKeyWith" with
notepad and paste the key inside (hint: it begins with D7B0)

It's also a command line tool so you'll have to write down the commands, or simply create a new text file,
write the command inside, save it and change the extension from .txt to .bat

I recommend copying the Wii VC folder (that contains the other 3 folders, code, content and meta) to nuspacker's folder.
That will make everything easier.

The command works like this (replace with the names of your own folders)
If you folders have spaces in their names, enclose them in quotation marks, like "Just Dance".
Code:
java -jar nuspacker.jar -in GAME_FOLDER -out INSTALATION_FILES_FOLDER

Wiait until it finishes the process.
Now just copy the folder with the installation data to the "install" folder SD card, run a CFW and install it with WUP Installer GX2!

PS: If you make a nonfunctional game, remember to uninstall it before trying again.
If you install a fiunctional game over a broken installation, it will still appear as broken.
 

Attachments

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  • NUSpacker.zip
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  • jnustool.zip
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  • nfs2iso2nfs v0.5.4.zip
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Last edited by piratesephiroth, , Reason: updated nfs2nfs2iso

FIX94

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OK so, I just pushed up a nintendont build that should work inside wii vc, on top of needing all of the libwiidrc patches applied to a fw.img it also needs the following to be applied:
offset 0x166E60 from B5F0465F4656464D4644B4F0B0BA1C0F to E59F1004E5910000E12FFF1012FFFFE0
offset 0x15D7B4 from 684B2B06D10C688B2B00D10968C8684223A9009B to 4901478846C0E00112FFFE002200230146C046C0
offset 0x18068C from 0D8000000D800000001C00000000000F0000000200000000 to 0D8000000D800000001C00000000000F0000000300000000
With all that you should be able to get into nintendont, the gamepad should work inside the loader and ingame as you would expect, games should be loadable just fine from sd card.
Also pressing home should reboot you back into the wiiu menu, that part hasnt been really tested yet though.
 

wolf_

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ShadowOne333

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OK so, I just pushed up a nintendont build that should work inside wii vc, on top of needing all of the libwiidrc patches applied to a fw.img it also needs the following to be applied:
offset 0x166E60 from B5F0465F4656464D4644B4F0B0BA1C0F to E59F1004E5910000E12FFF1012FFFFE0
offset 0x15D7B4 from 684B2B06D10C688B2B00D10968C8684223A9009B to 4901478846C0E00112FFFE002200230146C046C0
offset 0x18068C from 0D8000000D800000001C00000000000F0000000200000000 to 0D8000000D800000001C00000000000F0000000300000000
With all that you should be able to get into nintendont, the gamepad should work inside the loader and ingame as you would expect, games should be loadable just fine from sd card.
Also pressing home should reboot you back into the wiiu menu, that part hasnt been really tested yet though.
Awesome!
I will try this out during the weekend :D
A dream come true!

Btw, are the games only loadable from SD or does USB also work inside Wii VC?
 

Shadow Fyre

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OK so, I just pushed up a nintendont build that should work inside wii vc, on top of needing all of the libwiidrc patches applied to a fw.img it also needs the following to be applied:
offset 0x166E60 from B5F0465F4656464D4644B4F0B0BA1C0F to E59F1004E5910000E12FFF1012FFFFE0
offset 0x15D7B4 from 684B2B06D10C688B2B00D10968C8684223A9009B to 4901478846C0E00112FFFE002200230146C046C0
offset 0x18068C from 0D8000000D800000001C00000000000F0000000200000000 to 0D8000000D800000001C00000000000F0000000300000000
With all that you should be able to get into nintendont, the gamepad should work inside the loader and ingame as you would expect, games should be loadable just fine from sd card.
Also pressing home should reboot you back into the wiiu menu, that part hasnt been really tested yet though.

So where do I go to download the build? I'm pressing the link in the "nintendont build" but it just leads me to another post that links to this one again.
 

FIX94

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fejich

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That sounds great.

May I ask how you are creating all these patches? Do you have a way to debug the fw.img / can you use regular TCP gecko tools on the VC games?
(Btw., updated the tool to support this new patch: https://download.florian-bach.de/fwpatcher_0.01_r17.zip )

Code:
D:\Wii VC\Program\NGC>fwpatcher-win32.exe INTERACTIVE fw.img
Patching fw.img - WiiU firmware image version 590.
Trucha / signature patch [Y/N]? y
ES [Y/N]? y
HW_AHBPROT [Y/N]? y
HW_MEMPROT [Y/N]? y
Gamepad & Wiimote simultaneously [Y/N]? y
Enable Gamepad Cache flush [Y/N]? y
Emulate Wiimote only (no CC) [Y/N]? y
Wiimote sideways (horizontal) [Y/N]? y
Enable L/R -> ZL/ZR button swap [Y/N]? y
Nintendont patch (requires other WiiDRC patches as well [Y/N]? y

There have been so many patches, the specific role can explain it?
  • ES
  • HW_AHBPROT
  • HW_MEMPROT
 
Last edited by fejich,

fejich

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