Separate names with a comma.
Discussion in 'User Submitted News' started by Jackreyes, Aug 4, 2008.
Looks like it could work quite well.
Also looks like 3rd party developers will be able to use soon.
maybe SW force unleashed will have this
Looks awesome, really hope that 3rd parties are already using this though. For some reason I found it funny when the guy said "my laser sword"
That's great. Now we just have to wait for some Katana-based game to use this for massive fun
Funny how Nintendo are making an acsessory tomake the wii remote do what it was made to do. (Quoted from Ben Yahtzee Crowshaw E3 Trailer Review)
I can think of a few.
Zelda, No More Heroes, Red Steel and a more precise Warioware.
Their sequels of course.
Res Steel 2 has already been conformed with this device
I don't get it... The Wii mote can sense going up, down, left, right, back, forward, sideways, etc. What do we need the Motion Plus for?
For one, playing a sword-fighting game and being able to defend yourself at every emulated angle simply by moving the Wiimote, possibly even forcing blades against each other by moving a defending Wiimote forward and backwards at the same time.
I don't think Nintendo makes this accessory dude
Now THAT would be awesome. Hope they will make it compatible with it.
Or instead of (mis)quoting somebody who said the same thing as hundreds of other people, you could have just said it without the useless part at the end.
I lol'd when he said "I can hit these balls. I can hit them hard."
I wanted to see the capabilites of MotionPlus compared to a remote without one. I see that it's able to detect yaw unlike the standalone remote, but side-by-side comparisons are what sell me most on this kind of technology.
It kinda pisses me off that Nintendo is releasing this thing. I mean, the Wii should have had integrated 1:1 recognition from the start :\ I guess it's just a marketing scheme, and all the consoles are doing it, but I just wish they would release COMPLETED products instead of incomplete consoles that need add-ons. How much is the WMP gonna cost anyway?
Then why is it being packaged with Wii Sports 2?
And why did Nintendo show it at E3?
Was it not natural motion instead of 1:1 that they advertised?
Because they want to officially support it
All news are released by Nintendo and InvenSense (and AiLive for the LiveMove2 software), all citing a cooperation with Nintendo in production of the hardware/software. The device is an official Nintendo accessory, it is just the chips (and the motion recognition framework for a number of games) that are manufactured by third parties, but then again, the Wii console itself uses many 3rd party chips, so that is not an argument.
It kinda pisses me off when people says it's all for marketing and should have been in the Wii in the first place. Although I also wish the Wii had this in the first place, I honestly don't believe they had the technology in the Wii Motion+ and thought the normal Wii would be fine for all these motions. If they had waited release the Wii, I don't know how long it would have taken them to integrate the technology. I mean they brought this thing out 2 years after the Wii's release, and they just "showed" it.
I also remember we've been told a long while ago that the normal Wii controller wasn't capable of this stuff and people complained then. Now Nintendo releases something that is capable and people bash it.
This will be great for a baseball game.