So Wii homebrew on vWii has a tendency to display 4:3 content stretched out. Not quite to full 16:9, but definitely enough to introduce ugly-vision. For example, launching Trauma Center: Second Opinion, a 4:3 game, via the stock Wii Disc Channel will boot the game up in the correct aspect ratio. This also goes for virtual console games. But if I load them through something like TinyLoad, or USBLoaderGX, it stretches.
I've tried enabling "Wii U Widescreen" in USBLoader, which does set the screen to 4:3, but it undoes itself whenever I quit a game and back out into the loader which is annoying. The "Force 4:3" option doesn't work, either. I did try setting the Wii U's output to 480p, which did force everything into 4:3, but that gives me the opposite problem where now I can't run anything in widescreen.
Edit: I'm on a PAL system, if that matters. The Framebuffer option in USBLoader doesn't work either.
I've tried enabling "Wii U Widescreen" in USBLoader, which does set the screen to 4:3, but it undoes itself whenever I quit a game and back out into the loader which is annoying. The "Force 4:3" option doesn't work, either. I did try setting the Wii U's output to 480p, which did force everything into 4:3, but that gives me the opposite problem where now I can't run anything in widescreen.
Edit: I'm on a PAL system, if that matters. The Framebuffer option in USBLoader doesn't work either.
Last edited by Error52,