Ok, so I’ve been battling this component video output problem for a while now, and I think I finally narrowed it down to the GPU being over heated. This is probably a design flaw in the Wii’s cooling system, or a design flaw in the GPU itself in how it operates in elevated temperature.
The problem is, after playing the Wii for about 15-20 minutes, especially with a graphic intensive game such as Super Smash Bros, the color on the TV just start to look wrong (sort of like the Pb/Pr part of component video signal is being swapped, but swap those 2 cables don’t fix the issue). The problem is only with the color, no white dot or any other artifacts. This is consistently reproducible on BOTH of my Wii.
I am surprised this isn’t as widely discussed, since I can’t find much info from googling. This implies that most people are not using component video output on the Wii (as the problem don’t show up with composite video output), which is unfortunate, since Wii’s component output does provide a noticeable improvement in picture quality, making it quite acceptable even in today’s world.
I had tried many things to troubleshoot the issue. I assure you it’s not the cable (I have 2 sets), the TV (panasonic professional plasma, same issue on HDMI input or component input, but no issue with other HDMI sources such as apple-TV or FireTV, no matter how long I watch), or the receiver (which is bypassed completely in my latest setup). The color always starts out correct, but as the system warms up, eventually it would go bad. The game is still perfectly playable, picture sharpness is still there, only the color looks wrong, as if one color/tone is missing.
I had a few false positives along the way, where I had thought I had fixed the issue.
At this point, I had realized that new thermal pads and the horizontal placement had made the problem slightly more difficult to reproduce. So I feel it must be the GPU being over heated and can’t output a stable component output video signal.
But I am still a bit puzzled why regular composite video output don’t seem to have this problem. My theory is that since composite signal is basically the 3 component signal combined, the GPU only have problem splitting or producing the 3 component signals. When you add up all the 3 signals for composite video output, any wrong splitting/problems cancels each other out, and signal becomes valid again. (kind of like when you split a pie 3-ways, even if the splits are not perfect/proper, when you put it back together again it’s still a perfect round pie). This does feels like a GPU design flaw to me.
To combat this issue, I have removed the Wii's outer plastic shell, and placed a 120mm fan on top of the Wii, in an attempt to keep the Wii adequately cooled. With the outer shell gone, the heat from the cpu heatsink will only encounter metals (motherboard shield, dvd drive, dvd-shield). It improved. The metal shelf that the Wii sits on feels cooler (compare to when I use the Wii that have the outer shell), and it takes quite a bit longer for the problem to develop. But the problem still comes back after a 30 minutes Super Smash Bros session (but no longer occurs if I leave the Wii on at the menu for like an hour). So the motherboard-shield and dvd/dvd-shield must still be trapping enough heat to trigger the issue during cpu/gpu intensive tasks, and the fan wasn’t as effective sitting on top of the DVD shield.
My next and final try would be to remove the dvd drive and have the fan sit directly on top of the motherboard shield (since the heatsink blades protrudes out of the mb-shield). But I don’t know if the Wii would boot up properly if I completely remove the DVD. I hope to have this tested by this weekend.
Will add some pics.
The problem is, after playing the Wii for about 15-20 minutes, especially with a graphic intensive game such as Super Smash Bros, the color on the TV just start to look wrong (sort of like the Pb/Pr part of component video signal is being swapped, but swap those 2 cables don’t fix the issue). The problem is only with the color, no white dot or any other artifacts. This is consistently reproducible on BOTH of my Wii.
I am surprised this isn’t as widely discussed, since I can’t find much info from googling. This implies that most people are not using component video output on the Wii (as the problem don’t show up with composite video output), which is unfortunate, since Wii’s component output does provide a noticeable improvement in picture quality, making it quite acceptable even in today’s world.
I had tried many things to troubleshoot the issue. I assure you it’s not the cable (I have 2 sets), the TV (panasonic professional plasma, same issue on HDMI input or component input, but no issue with other HDMI sources such as apple-TV or FireTV, no matter how long I watch), or the receiver (which is bypassed completely in my latest setup). The color always starts out correct, but as the system warms up, eventually it would go bad. The game is still perfectly playable, picture sharpness is still there, only the color looks wrong, as if one color/tone is missing.
I had a few false positives along the way, where I had thought I had fixed the issue.
- Swapping the Pb/Pr cable did fix the problem one time (and only one time)
- but the next day, the color starts out wrong. Disproving my theory of the cable being bad.
- CPU/GPU thermal pad has shrunk, as some have claimed, making the heatsink useless.
- I followed the excellent ifixit guide to open up the wii and replace the thermal pads.
- No such gapping issue. Thermal pad is in solid contact. I did replace both pad with Arctic pads.
- I thought the issue went away at first, as playing the Wii for a while was all OK.
- But just as I was getting excited about opening up the 2nd Wii and apply the same fix (it ain’t so bad after doing it once , my kid’s Super Smash Bros session disproved my theory again.
At this point, I had realized that new thermal pads and the horizontal placement had made the problem slightly more difficult to reproduce. So I feel it must be the GPU being over heated and can’t output a stable component output video signal.
But I am still a bit puzzled why regular composite video output don’t seem to have this problem. My theory is that since composite signal is basically the 3 component signal combined, the GPU only have problem splitting or producing the 3 component signals. When you add up all the 3 signals for composite video output, any wrong splitting/problems cancels each other out, and signal becomes valid again. (kind of like when you split a pie 3-ways, even if the splits are not perfect/proper, when you put it back together again it’s still a perfect round pie). This does feels like a GPU design flaw to me.
To combat this issue, I have removed the Wii's outer plastic shell, and placed a 120mm fan on top of the Wii, in an attempt to keep the Wii adequately cooled. With the outer shell gone, the heat from the cpu heatsink will only encounter metals (motherboard shield, dvd drive, dvd-shield). It improved. The metal shelf that the Wii sits on feels cooler (compare to when I use the Wii that have the outer shell), and it takes quite a bit longer for the problem to develop. But the problem still comes back after a 30 minutes Super Smash Bros session (but no longer occurs if I leave the Wii on at the menu for like an hour). So the motherboard-shield and dvd/dvd-shield must still be trapping enough heat to trigger the issue during cpu/gpu intensive tasks, and the fan wasn’t as effective sitting on top of the DVD shield.
My next and final try would be to remove the dvd drive and have the fan sit directly on top of the motherboard shield (since the heatsink blades protrudes out of the mb-shield). But I don’t know if the Wii would boot up properly if I completely remove the DVD. I hope to have this tested by this weekend.
Will add some pics.