saxamo said:
shadow1w2 said:
Some people are asking what the best controller to use is.
From what I played of the Japanese version with family I'd have to say the single Wiimote control works well with inexperienced players. One button for attacking, another for specials and no waggle.
For real gamers the Classic Controller and any Arcade stick setup tends to be the down right best. (I have a Hori Wii arcade stick myself though the new madcatz TvsC stick has analog support, but more expensive)
Gamecube controls work pretty well too, but they just aren't that great for fighters.
Though a Gamecube arcade stick should work fine. (I don't think old Pelican brand ones work on the wii though, mine doesn't :/ )
Why don't you feel it was complete? The US version actually ADDED more content. The main differences are the lack of minigames for each character, and the change of endings. I like the slideshow ending as it's true to Marvel vs. Capcom and the like that i've played endlessly on the PS2. They've even added more characters and online play! What's missing?!
And in terms of the controllers, I think you're spot on. I THOUGHT that I liked the gamecube controller, but I was fooled. I'm looking into the PS2 Attachment to the wiimote because that's personally what i'm most comfortable with. Either that or the Classic Controller Pro.
Its a game about an Anime Studio VS and Video game studio and they cut the animation sequences....
Character music has been removed and all of the extras that the original version had inside of a shop menu.
Plus the minigames being removed is pretty weird too.
New characters and online play is nice but that and the gameplay are the only parts that remain.
In japan they will have an UNCUT version of the All-Stars re-release so theres not alot of point in paying 50 bucks for something thats been cut apart when you can buy the real version and hope for a translation hack.
The original Japan Only version is full of content to go around the gameplay alone.
So theres just no excuse for this.
I might get the game in a bargain bin, but untill then I'll remain dissapointed.
Its still a great fighting game though and thats still intact but it doesn't feel worth it when ya know theres been cuts made. Atleast to me.
But thats all purely opion.
The game is intact and its fun as hell.
Its just the cut US version and not the full experience Japan has :/
That sorta stuff has always bothered me.
Like Megaman Zero in Japan has blood. Its pointless, but I like it.
Though Megaman Zero's content wasn't altered beyond the blood effect, so no real loss anyway.
But ya, its all just my opinion and my purchase decision.
I'd suggest to all to wait for the price to drop first and not to pay full price for it.
Its a good game worth some cash, but its not the full package.
40 dollars for a really good fighter soudns better than 50 for a really good fighter without the original extras.
Or maybe 30, but not 50.
Playing the Japanese version I was REALLY hoping for english subtitled (atleast) animated sequences.
Instead its all cut.
A big dissapointment.
Anyway... enough of my whining.
Classic Controller or the Pro version is the best, but since its a real arcade style game, an Arcade pad is where its at. I'm glad you agree with me.
Though I can't stand the PS2 controller myself without atleast modding that d-pad. The gap in the middle really hurts my thumb.
Man I wish they had a Saturn to Wiimote adapter or a Saturn style classic controller xD
That was the best for fighting games as far as pads go.
Still doesn't beat an arcade pad but it was good.
Infact, if you took the Dpad and screwed on an arcade style stick to it the pad would probably be fine as a mini arcade pad. But that's just a random thought.
Also a slight reminder for arcade stick enthusists.
The Hori arcade stick works great but lacks analog control for other games. Also no wiimote dock in the base. Costs about 40 bucks at gamestop or other normal shops.
The MadCatz TvsC stick has analog support (no wiimote dock either) but costs a wopping eighty dollars.
I'm almost tempted to buy one of those instead of the game it protrays just for the analog support.
Also both sticks have eight buttons on the front. Though the minus and plus are on the sides somewhere.
Oh and madcatz has a macro function I think. Don't quote me on that though.
ITs an arcade stick, doesn't need macros xD
Theres aslo Gamecube arcade sticks out there, but they usually are six button only.
Plus some aren't compatible with the Wii itself.
Like most Pelican brand ones.
However there are some offbrand Wii intended Gamecube sticks for extra cheap floating about the internet though most are said to be rather crappy.
Also wires.
Oh also to reply to LightyKD's post.
Wiimote+Nunchuck controls are fine but simply not responcive enough for high end hardcore fighting.
It'll get the job done but once you find yourself going for precise controls and last nano second specials to counter a Hyper Combo already up in your face, then you may want to try something a little faster.
The Wiimote+Nunchuck controls are good but its really all just that analog stick that makes it slow.
The waggle has a slight delay as well, but the stick tied to movement has always been a tried and true slow responder when it comes in comparison to a good ol fashioned "press left go left now" Digital pad.
Also I tend to find the Wiimote alone is best for the more casual players.
Since smart button mashing can simulate an even match for me with those controls.
Kinda like a handy cap of sorts.
They can start a special just as fast as I can do one traditionaly. So it evens out. Casual VS Veteran matchs are actually somewhat fun that way.