Wii #1740 - Muramasa: The Demon Blade (Europe)

Discussion in 'GBAtemp & Scene News' started by Chanser, Nov 13, 2009.

Nov 13, 2009
  1. Chanser
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    Member Chanser :o

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  2. canx13

    Newcomer canx13 Advanced Member

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    is this out already i waaaaant iiiiit they say its the best game of e3 i guess or what convention was it
     
  3. laurozza

    Member laurozza GBAtemp Fan

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    Muramasa oh yeah.
     
  4. Satangel

    Member Satangel BEAST

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    NTSC-U version was around 800 MB scrubbed, so I hope to see this dump in a scrubbed download soon [​IMG]
    Great game, apparently.
     
  5. Retal

    Member Retal GBAtemp Advanced Fan

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    [​IMG]
     
  6. fuzzyponken

    Newcomer fuzzyponken Member

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    Finally! Haven't been able to play it since I installed 4.2 by mistake.
     
  7. Gitaroo

    Member Gitaroo GBAtemp Regular

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    does it have Eng Voice over?
     
  8. IxisNaugus

    Newcomer IxisNaugus Newbie

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    No they kept the original Japanese voice over. Something about English voice overs ruining the experience of the game i think...
     
  9. fuzzyponken

    Newcomer fuzzyponken Member

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    Is anyone else having problems with corrupt rars? I've tried from three different sources now. Am I just really unlucky?
     
  10. Guild McCommunist

    Member Guild McCommunist (not on boat)

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    I never thought this game was relatively good at all. It's just incredibly overrated because of its art style, like Okami. In the end it seems to me to be glorified button mashing, and even as a button masher it's too much.
     
  11. Retal

    Member Retal GBAtemp Advanced Fan

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    Enjoy your nuke.
     
  12. laurozza

    Member laurozza GBAtemp Fan

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    So bad...
     
  13. richy

    Newcomer richy Advanced Member

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    Muramasa The Demon Blade REPACK PAL WII-SUSHi is out now
     
  14. fuzzyponken

    Newcomer fuzzyponken Member

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    Though flawed, I certainly enjoyed the gameplay. The bosses were mostly fun and the random encounters felt pretty satisfying when you started to learn how to make the best use of your moves instead of mashing your way through. It also looks gorgeous when you're gracefully flowing across the screen, slicing through enemies and hitting back projectiles without taking any damage.
    The main problem with this product is that it can't really decide whether it's an RPG or a brawler. Like how the random encounters are isolated "battle mode" events instead of there just being enemies thrown in here and there. It really takes me out of the flow when that "scoreboard" or whatever it is pops up after every fight. I wonder if they originally wanted to have it more like an RPG but wound up cutting a bunch of stuff, because the RPG elements seem really half assed, and the fighting doesn't carry the game for as long as you need to play it to finish it.
     
  15. antwill

    Member antwill Better Than You

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    Yep, that's correct. "We felt the game was deeply steeped in Japanese tradition, mythology, and culture that trying to dub it, trying to make something more Western is really not a service to the product,"

    Source
     

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