Wii #1626 - Marvel Super Hero Squad (Europe)

Discussion in 'GBAtemp & Scene News' started by Chanser, Oct 20, 2009.

  1. Chanser

    Chanser :o

    Jun 27, 2006
  2. Doc.X

    Doc.X Advanced Member

    May 4, 2009
    United States
    New York
    I was waiting for this , going to DL now .

    Is this the pal or Usa Version ?

    NFO and File say PAL yet Thread title Says USA , im guessing the thread title is Wrong ?
  3. CasperH

    CasperH Newbie

    Looks shitty.
  4. Gaisuto

    Gaisuto Lose 2 Levels.

    Former Staff
    Oct 27, 2002
    United States
    Palm Coast
    It's based off a kid's cartoon so it probably is.
  5. Kinnikuman

    Kinnikuman Advanced Member

    Sep 12, 2009
    United States
    idk, i actually wanna give this a play. I dig teh super hero games
  6. Master Mo

    Master Mo F.R.E.E.

    Nov 22, 2005
    Gambia, The
    Man Mo Temple
    From the videos I saw this looks way better than Marvel UA2... So I`ll give this a try for sure!
  7. Kinnikuman

    Kinnikuman Advanced Member

    Sep 12, 2009
    United States
    oh god don't remind me of MUA2.
  8. Guild McCommunist

    Guild McCommunist (not on boat)

    May 6, 2009
    United States
    The Danger Zone
    Actually the DS version wasn't half bad.

    If it plays like the DS version on the Wii I'll probably bass though, since the DS version was essentially a SSB clone and the Wii already has access to all SSB games.
  9. Hadrian

    Hadrian Better than Craigslist

    Former Staff
    Oct 12, 2004
    Its not very good, I expected a LEGO... type of action adventure game and got something worse, which is saying something.

    Camera is pretty bad, seriously why can't most devs do a decent camera system in this day and age? They've had around 15 years of 3D titles and still most can't do it right. I read that on two player mode the camera system is kinda like single screen Sonic 2 co-op as in the camera follows player one and player two has to work out how to get back on screen.

    AI is dumb, either the enemies just seem like metal with you being a magent or they stand there and watch you just run past.

    Levels seem incredibly generic, its like they were made on paper within a few minutes and then just put into the game without proper testing. Also the combat which is the meat of the game is badly put together.

    It clearly had a lot of potential but it seems like Blue Tongue (who did de Blob) didn't have enough time to spend on the game.

    Not even worth the download, very disappointed with this. I didn't expect the best game in the world but with the developers last game being de Blob I thought it would be a good fun game.