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Discussion in 'GBAtemp & Scene News' started by Chanser, Oct 8, 2009.
I saw "Creepy Kids" and wondered for a second where the gaming industry is headed.
Most people I know are insectophobes, I wonder how the hell this game will sell.
5 year old kids going "YAY BUGS!" Even then, is shovelware truly meant to sell large? The reason they succeed is that their low production cost and the constant shoveling of game after game onto the shelves of retailers means that even the slightest amount of sales, even if they "suck" in today's standards, will result in cha-ching. And when you have that happen approximately 40 times (with Imagine games), you can expect enough dough for a large batch of cookies.