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Discussion in 'GBAtemp & Scene News' started by JPH, Mar 23, 2008.
This release came right after the Petz_Catz_2_NTSC_Wii-VORTEX release.
I accidentally missed it and skipped the release.
My bad, guys...the Wii release list is screwed up any way and is going to be fixed in the near future.
Always been a fan of the series.
DS version was pretty fun...downloaded this but yet to play it.
Looks cool... does anybody who has it know the size when scrubbed? Bloody Australian bandwidth thresholds!
lol, untamed. So it must be good, right? I assume that's the thinking behind such marketing bullshit.
Hmmm I was really looking forward to it, but reviews wernt too great. Apparently the controls are really bad. heh, nothing can be worse than nitrobike... I swear I was soo close to lighting fire to that disk!!!
Me too but I just throw it in the trash with a lot of other rubbish Wii games.
Ill be honest... wii as a steering wheel sucks ass!
classic controller configuration or force feedback which is unlikely with the wii
wow this is an extremely awful game
thanks for the warnings
I try it and it's a good and complete motocross game. Handling isn't easy but you can try a real bike to see it's realistic. There are many circuits and u can play multi on split screen and via online WFC. So bikers go on buy it, it's the best bike game on wii. (ATV ... oups i forgot to try them )
I played the usa version of this and it has the worst rubber band ai I've ever seen in a game. The cpu players just stay with you for the whole of the race regardless of what speed you do. If you stand still at the start and let them lap you, you can catch them back up with ease but once you do they'll stay right with you all the way.
If you dawdle around a 6 lap race slowly, the cpu bikes will race a full 2 minutes slower than if you raced flat out for the whole time.
Why do all racing games do this now? Nitrobike may not have been a great game but at least the computer bikes go for it regardless of what you do. They don't sit and wait for you.