Widescreen cheats for DS games on 3DS

Discussion in '3DS - Flashcards & Custom Firmwares' started by Vague Rant, Jul 11, 2019.

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  1. Robz8

    Robz8 Coolest of TWL

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    Oct 1, 2010
    United States
    Just wait for the next version of TWiLight Menu++ and TWPatch (by Sono) to be released.
    Next TWLMenu++ version will include the code.
     
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  2. ShinraTenseiX

    ShinraTenseiX Member

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    Jan 26, 2017
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    Alright, thanks!
     
  3. Pedroverri

    Pedroverri Member

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    Jul 28, 2019
    Brazil
    Can't wait to play DS games in Widescreen in the 3DS!

    I don't know if it too much to ask, but a code for Final Fantasy 4 Heroes of Light would be really neat
     
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  4. Vague Rant
    OP

    Vague Rant Deceptively cute

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    Aug 7, 2008
    Melbourne
    I actually made one for this game a couple of weeks ago but didn't post it because it seemed relatively unsatisfying (overworld gameplay is all on the touch screen but battles are on the top screen). If you don't mind that most of the game won't actually be in widescreen I'll give it another look.

    EDIT: I worked a bit more on the 4 Heroes code so now in addition to battles, it also affects the character naming/inventory/ability menus. I've never played this one, so I'm not sure if there's anything else to widescreen. It's been added to the OP. Hopefully better than nothing. :)

    EDIT2: So you can expect something like this:

    Final Fantasy - The 4 Heroes of Light (USA)__wide3. Final Fantasy - The 4 Heroes of Light (USA)__wide. Final Fantasy - The 4 Heroes of Light (USA)__wide2.
     
    Last edited by Vague Rant, Jul 29, 2019
  5. Pedroverri

    Pedroverri Member

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    Whoa, it looks incredible!
    Thank you so much for this!
     
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  6. Vague Rant
    OP

    Vague Rant Deceptively cute

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    Aug 7, 2008
    Melbourne
    @Pedroverri If you do prefer to play in full dual-screen widescreen via an emulator, I just added a quick bonus code to the first post (Bonus spoiler at the bottom) which widescreens the overworld as well:
    16:9 1080p 4 Heroes screenshot
     
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  7. Pedroverri

    Pedroverri Member

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    Jul 28, 2019
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    Boy, that is beautiful! Kinda makes me want for some HD re-releases of DS games.
    But this is the closer I will get for now, thank you for that!
     
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  8. Robz8

    Robz8 Coolest of TWL

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    Updated code for
    Mario Kart DS (Kiosk Demo) (USA)
    Code:
    16:10 Widescreen for 3DS
    920466B0 00001555
    120466B0 00001999
    D2000000 00000000
    920478E4 00001555
    120478E4 00001999
    D2000000 00000000
    
    Characters on top screen of character select, are now fixed for widescreen.
     
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  9. Westinhouse

    Westinhouse Newbie

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    Jul 14, 2019
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    How do you tests those cheats if sono's patch is no already yet? Are you using a emulator to test the functionality?
     
  10. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Alola
    Nice idea. Why 16:10 though? Why not 400x240 and make use of the entire screen?
     
  11. Robz8

    Robz8 Coolest of TWL

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    Yes, and also, Sono gave me access to his private GitHub for the patcher, so I got a widescreen TwlBg, as a result.
    The matrix hardware doesn't allow full scaling to fit the entire screen.
     
  12. Sono

    Sono The MCU Deity

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    They have access to the manual patcher, but it's not usable by any user due to having to compile it from source.

    Because you have to select a scale ratio from n/d where n and d [1; 8]

    Edit: got ninja'd :ninja:
     
  13. Vague Rant
    OP

    Vague Rant Deceptively cute

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    You already got several answers to this, but one more since this part wasn't covered: the cheats technically "work" even without Sono's widescreen patch for TwlBg, so it's entirely possible to test them, even on hardware, without actually having a way to display the games in widescreen. The result is similar to setting a Wii to "widescreen" mode on an old 4:3 TV. Everything will work just fine, but you're displaying in the wrong aspect ratio because your TV isn't widescreen. Without the widescreen patch, these codes basically create a sort of ... squishscreen, which is ready to be stretched back out by a widescreen TwlBg as soon as that becomes available.
     
  14. Robz8

    Robz8 Coolest of TWL

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    Grand Theft Auto - Chinatown Wars (Japan)
    Code:
    16:10 Widescreen for 3DS
    920C2DA0 00001555
    120C2DA0 00001999
    D2000000 00000000
    
     
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  15. AmericanR

    AmericanR Newbie

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    Apr 13, 2019
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    More ports to Japan region games please!
     
  16. Robz8

    Robz8 Coolest of TWL

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    This is already planned.
     
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  17. Robz8

    Robz8 Coolest of TWL

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    Oct 1, 2010
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    Updated code for FabStyle (Japan)
    Code:
    16:10 Widescreen for 3DS
    9223F114 00000606
    92048390 00001999
    12048390 00001555
    D2000000 00000000
    9223F114 00000613
    92048390 00001555
    12048390 00001999
    D2000000 00000000
    
    Checking initial value with conditional before writing
    (The bug from the previous code is not fixed.)
     
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  18. deisuke1234

    deisuke1234 Advanced Member

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    Mar 4, 2016
    0095 - Yu-Gi-Oh! - Nightmare Troubadour (U) code
    Code:
     
    16:10 Widescreen 
    52271764 00001555
    02271764 00001999
    D2000000 00000000
    52020D74 00001555
    02020D74 00001999
    D2000000 00000000
    
    sry this is my first time doing i have tried on emulator and it worked
     
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  19. Robz8

    Robz8 Coolest of TWL

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    Oct 1, 2010
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    Super Mario 64 DS (Japan) (Rev 1)
    Code:
    16:10 Widescreen for 3DS
    9200D030 00001555
    1200D030 00001999
    D2000000 00000000
    9210B3B0 00001555
    1210B3B0 00001999
    D2000000 00000000
    920B9B7C 00001555
    120B9B7C 00001999
    D2000000 00000000
    
     
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  20. Vague Rant
    OP

    Vague Rant Deceptively cute

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    Aug 7, 2008
    Melbourne
    Nice work! I just tested this on hardware (I swapped your 32-bit read/writes (codetypes 5/0) for 16-bit (codetypes 9/1) and the code works, but this game varies which screen is displaying 3D throughout gameplay, so unfortunately for 3DS users, it needs a more advanced code like Diddy Kong Racing. I've added it to the OP under the issues section.
     
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