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<blockquote data-quote="Wiimm" data-source="post: 3077040" data-attributes="member: 191758"><p>@WiiPower</p><p></p><p>First, I know nothing about USB loading, put perhaps this will change in the future.</p><p></p><p>Chunk size: If I remember the details of bzip2 it works always with independent chunks between 100k and 900k (options -1 .. -9) and decompression is relative fast while compression is slow. My decision for 2MiB chunks (that bzip2 divides internal in 900KB chunks) is the natural structure of of sector groups (1 group = 64 sectors a 32 KiB), but it is not mandatory. <s>By now the WIA will support any chunk size with only little modifications.</s></p><p></p><p></p><p>I like such provocations (good for brain storming) as long as I can decide what I do.</p></blockquote><p></p>
[QUOTE="Wiimm, post: 3077040, member: 191758"] @WiiPower First, I know nothing about USB loading, put perhaps this will change in the future. Chunk size: If I remember the details of bzip2 it works always with independent chunks between 100k and 900k (options -1 .. -9) and decompression is relative fast while compression is slow. My decision for 2MiB chunks (that bzip2 divides internal in 900KB chunks) is the natural structure of of sector groups (1 group = 64 sectors a 32 KiB), but it is not mandatory. [s]By now the WIA will support any chunk size with only little modifications.[/s] I like such provocations (good for brain storming) as long as I can decide what I do. [/QUOTE]
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