since the arrival of this gen i have begun to see everyware, everyone saying the PS3 & 360 are more powerful than the Wii. its true there actually twice as powerful than the wii, but a new gen is comeing, next gen, & some are expecting the PS4 & XB360 2 to be more powerful than nintendos next console, some arent, but noone can tell until june e3. as from what i remember nintendo has always been on top with graphics. a breif history of processing powers of every console from nes to current gen. Warning: Spoilers inside! 1st Gen >NES, Famicom CPU = 1.79 MHz (8-bit Ricoh 2A03) RAM = 2KB VRAM = 2KB >Sega Master System CPU = 3.58MHz (8/16-bit Zilog Z80) Main RAM = 8KB VRAM = 16KB 2nd Gen >SNES, Super Famicom CPU = 3.58MHz (16-bit Ricoh 5A22) Main RAM = 128KB VRAM = 64KB >Sega Genesis, Mega Drive CPU = 7.67MHs (16/32-bit Motorola 68000) Co-CPU = 3.58MHz (8-bit Zilog Z80) RAM = 64KB (68000) VRAM = 64KB +Sega CD CPU = 12.5MHz (16-bit MC68000) RAM = 4Mb +Sega 32x CPU = 23MHz (2x SH2 32-bit RISC processors) RAM = 256KB 3rd Gen >N64 CPU = 93.5MHz (64-bit NEC VR4300) Co-CPU = 62.5MHz (64-bit SGI RCP) RAM = 4MB (expandable to 8MB Expansion Pak) External Storage = 32KB (Controller Pak) +N64DD CPU = (32-bit) Media = 64 MB (Magneto-optical discs) >Sega Saturn CPU = 28.63MHz (2x Hitachi SuperH-2 7604 32-bit RISC processors) RAM = 16Mb VRAM = 12Mb >Playstation, One CPU = 33.8688 ( 32-bit MIPS R3000A-family R3051) VRAM = 1MB External Storage = 128kB Memory Card 4th Gen >Gamecube CPU = 486MHz (IBM "Gekko" PowerPC ) GPU = 162MHz (ATi Tech"Flipper") RAM = 43MB External Storage = 512KB,2MB, 8MB, (16MB max) (gamecube memory card) Media = 1.4GB (Nintendo optical discs), (DVD on panasonic version) >Dreamcast CPU = 200MHz (128-bit Hitachi SH4 RISC) GPU = 100 MHz (PowerVR2 CLX2) RAM = 16MB VRAM = 8MB External Storage = 128KB (VMU) VMU CPU = 8-bit (Sanyo LC8670 "Potato") Media = 1.2GB (GD-ROM), CD >Playstation 2, Slim CPU = 294.912MHz (295MHz)(299 on slim) (64-bit Emotion Engine) GPU = 147MHz (Graphics Synthesize) External Storage = 8MB (PS2 Memory Card), 1MB (PS1 Memory Card), (40GB HDD) Media = DVD, CD >Xbox CPU = 733MHz (32-bit Intel Pentium III) GPU = 233MHz (nVidia NC2A) RAM = 64MB (DDR SDRAM 200MHz) Internal Storage = 8, 10GB (HDD) External Storage = 8MB (xbox Memory Card) Media = DVD, CD Current Gen >Wii CPU = 729MHz (PowerPC Broadway) GPU = 243 MHz (ATi Hollywood) Co-GPU? = 243MHz (Starlet) RAM = 88MB (24 MB "internal" 1T-SRAM , 64 MB "external" GDDR3 SDRAM) Internal Storage = 512 MB External Storage = 32GB(SD,SDHC), also (gamecube memory card) Physical Media = 4.7GB, 8.45GB (Dual Layer) (Wii Nintendo optical discs), Gamecube >Playstation 3, Slim CPU = 3.2GHz (Cell Broadband Engine) GPU = 550MHz (NVIDIA/SCEI RSX 'Reality Synthesizer') RAM = 256 MB (XDR DRAM) VRAM = 256 MB (GDDR3) Internal Storage = 20 GB, 40 GB, 60 GB, 80 GB, 120 GB, 160 GB, 250 GB, 320 GB(2.5-inch SATA HDD) Physical Media = Blueray, DVD, PS2, PS >Xbox 360, Slim CPU = 3.2GHz (PowerPC Tri-Core Xenon) GPU = 500MHz (ATI Xenos) RAM = 512MB (GDDR3 700MHz) Internal Storage = (4GB some models), 20 GB, 60 GB, 120 GB, 250 GB (Detachable HDD) Physical Media = DVD, CD, HD-DVD(add on) Next Gen >Project Cafe = ??? >PS4 = ??? >XB 360 2 = ??? >Oth = ??? & as for handhelds Warning: Spoilers inside! 1st Gen Gameboy, Pocket, Light CPU = 4.19MHz (8-bit Sharp LR35902) RAM = 8KB (internal S-RAM) VRAM = 8KB (internal) Sega Gamegear CPU = 3.58MHz (8-bit Zailog Z80) Main RAM = 8KB VRAM = 16KB 2nd Gen Gameboy Color CPU = 8MHz (8-bit Custom Zailog Z80 copy) Main RAM = 32KB VRAM = 16KB 3rd Gen Gameboy Advence, SP, SP2, Micro CPU = 16.8MHz (8-bit ARM7TDMI) VRAM = 32KB + 96 KB (internal CPU) WRAM = 256KB(external CPU) 4th Gen DS, Light CPU = 67MHz (ARM946E-S) Co-CPU = 33MHz (ARM7TDMI) RAM = 4MB (SRAM) (expandable to 8MB+ via GBA slot) Internal Storage = 256KB Current Gen DSi, XL CPU = 133MHz (ARM 9) Co-CPU = 33MHz (ARM7) RAM = 16MB (PSRAM) Internal Storage = 256MB External Storage = 2GB SD, 32GB SDHC Next Gen 3DS CPU = GPU = RAM = 128MB (FCRAM) ? Internal Storage = 2GB External Storage = SD, SDHC, SDXL NGP Oth from what im seeing in the handhelds every handheld up to DSi has been twice as powerful as the last. & 3ds just passed Wii completely(i think , i know it passed gamecube). but for consoles, the nes did somethign revolutionary, 2nd had best graphics, 3rd had best graphics until xbox came, & current gen had lowest graphics. the way i see it tho, nintendos only been behind sony in graphics 1 gen, & microsoft 2 gens. you guys think next gen there gonna make a comeback in best graphics next gen? my guess for now is that its gonna either be the best in graphics, or in the middle. but we can never tell for sure until june. update: i just had a theory in mind. Warning: Spoilers inside! during the n64 & ps1 era the n64 had better specs graphics, but the ps1 had a new type of media Disk. which are faster(not in loading time tho), & hold more than cartages. & the games looked better. what if the next gen console(any one) used a new type of media that out ranks disk. meaning, faster, holds more space, & requires less CPU meaning consoles wont have to be as powerful. by media i mean physical, not what onlive is doing altho theres is also an option. maby next gen games will be stored on sata hdds? or compact flash? hdd are gettgin cheaper so i dont see it as impossible in future. lol or they could storing games on superman. nothings faster than him. what do you guys think? discuss.. edit:fixed some typos, & specs.