it seems obvious with the release of BotW, they could release a system update that blocked elf loading from both Haxchi and the browser. Then, have the BotW disks require a game update to start (this gives them time between manufacture and release day to actually program the game update and the system update - and they did this), and have the system & game updates drop on launch day, so everyone has to update to play BotW. My prediction is 80% of the Wii Us (that are working and being used) are going to be used to play BotW. Anyone that isn't planning to get a Switch is likely to want to play it, and most people getting a Switch are going to sell their Wii U to fund the purchase, and whoever buys it is probably going to want to play it. A large fraction of current pirates would be keen enough to play it to just drop any additional piracy (besides those installed with the Brazilian method) rather than wait for an update from the community. And if they could work in some AP to the game (maybe in conjunction with the system update) that would prevent people from installing it with the Brazilian method before they update the system, that would boost sales a bit. I know piracy is usually only a tiny fraction of users of a system, but since piracy had been available on the latest version for a while now, there would be a greater percentage than in other systems. Since the 3DS had piracy available on the latest version (since January) like every 3 ads on Gumtree (an online classifieds website) for 3DS consoles are an ad for hacking services or selling an a9lh console. Whereas previously, I only saw one maybe once a fortnight. Does anyone else find it strange Nintendo didn't try a tiny bit harder? Is it too hard to block the browser/Haxchi so they're not bothering? They managed to block it a few times for example 5.4.0 after we had it on 5.3.2. And it seems like they were all prepared for it, having the game know to look for an update before it could be played.