Why do people do fancy remake that has no gameplay?

Discussion in 'General Gaming Discussion' started by Yil, Dec 20, 2015.

  1. Yil
    OP

    Yil GBAtemp Addict

    Member
    2,008
    602
    Feb 19, 2014
    Canada
    Just look at the Mario galaxy unreal engine demo, terribly unplayable, movement was too fast and no where close to unity Mario 64 demo which has everything in the original stage with actual environmental interaction.
    And some idiots just cheer for them.
     
  2. Lilith Valentine

    Lilith Valentine GBATemp's Wolfdog™ Cuddle lesbian derp

    Member
    20,059
    21,157
    Sep 13, 2009
    Antarctica
    Between insane and insecure
    I think it's mostly because we like the idea vs the actual product. Like it's amazing seeing Mario Galaxy on the unreal engine and would be nice to see the entire game made in that engine, which is why people cheer so much for it.
     
    Tomato Hentai likes this.
  3. Yil
    OP

    Yil GBAtemp Addict

    Member
    2,008
    602
    Feb 19, 2014
    Canada
    But it did not get platforming right, and how was a game like that to be considered Mario?
    Mario jumps a lot more precisely on n64 than on unreal, there is even no goomba in unreal. Unreal just seems failing to get collision right.
     
    Last edited by Yil, Dec 20, 2015
  4. Hells Malice
    This message by Hells Malice has been removed from public view by Veho, Dec 20, 2015, Reason: Please be civil to your fellow Tempers.
    Dec 20, 2015
  5. Yil
    OP

    Yil GBAtemp Addict

    Member
    2,008
    602
    Feb 19, 2014
    Canada
    The problem is people just appreciating this way more than gameplay. And gameplay should always come before graphic in a demo. The unity demo is actually playable.
     
    Tomato Hentai likes this.
  6. Lilith Valentine

    Lilith Valentine GBATemp's Wolfdog™ Cuddle lesbian derp

    Member
    20,059
    21,157
    Sep 13, 2009
    Antarctica
    Between insane and insecure
    It's called a "Proof of concept." It's just a demonstration of the idea project. Proof of concepts are really nothing more then showing off an engine/idea.
    People are excited because it proves that a project can be done.
     
    Deboog, Muffins and Tomato Hentai like this.
  7. Muffins

    Muffins Banned

    Member
    413
    552
    Jun 17, 2008
    United States
    Mirrors
    Exactly.

    Proof Of Concepts give people... hope.
     
    Tomato Hentai likes this.
  8. Taleweaver

    Taleweaver Storywriter

    Member
    5,601
    1,643
    Dec 23, 2009
    Belgium
    Belgium
    That's a terrible example. In fact, you say the reason of its existence in the very first half of your sentence: Just look at the Mario galaxy unreal engine demo
    It's a demo. A demo isn't a game but a demonstration. It's meant to draw attention to technical prowess (in this case of the Unreal engine, or the capabilities of the team using said engine). It's in no way a remake or meant like one.

    I agree that the ones cheering from them do it for the wrong reasons (meaning: they're idiots). Nintendo only has to snap their fingers if they want to have a team (or even a dozen teams) capable of remaking Mario galaxy in the unreal engine. That isn't the problem, and probably never was the problem to begin with. Those cheering think that a demo will influence nintendo. It doesn't.
     
    Tomato Hentai likes this.
  9. Yil
    OP

    Yil GBAtemp Addict

    Member
    2,008
    602
    Feb 19, 2014
    Canada
    In a Pokémon demo charmender's fire was not on the tail and when it breath fire it is not from the mouth. The demo just is not doing anything right and people want the kind of graphic that cannot resemble the original.
     
  10. Taleweaver

    Taleweaver Storywriter

    Member
    5,601
    1,643
    Dec 23, 2009
    Belgium
    Belgium
    I don't like to repeat myself, so I'll just be extra blunt:

    A demo is not a remake.


    So...is this thread about fancy demo's that have no gameplay (in which case: see Crystal's previous post as well as mine), or about fancy remakes that have no gameplay?
     
    Xenon Hacks and Tomato Hentai like this.
  11. DiscostewSM

    DiscostewSM GBAtemp Guru

    Member
    5,023
    2,659
    Feb 10, 2009
    United States
    Sacramento, California
    The problem I have with these "demos" is that for all this show brought out by them, there really isn't anything brought out. The engine is doing all the work (which is expected, but at what cost?), but there's nothing that separates them from anything else. They all are practically the same in demonstration, and that's just boring.

    Just today, I saw a video of a person who made a Shantae demonstration. Modeled and animated her, and recreated the environment around her lighthouse (?). Took the person 3 weeks to do that, and that's respectable, but it was the same song and dance that's been done time and time again. Move around, show some animations, that sort of thing.

    It just seems people are too focused on how it looks with the engine and aren't doing anything about what makes a game a game, yet proclaim that the actual devs should make a game like that, when they aren't even providing game-like attributes that make it interesting. Moving and jumping around in a collidable environment is all basic handling of the engine.
     
    Tomato Hentai likes this.
  12. Tom Bombadildo

    Tom Bombadildo Honk!

    pip Contributor
    GBAtemp Patron
    Tom Bombadildo is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    10,676
    10,664
    Jul 11, 2009
    United States
    I forgot
    I feel like you're confusing tech demos with actual game demos.

    Practically all of the "XYZ made in Unreal!" or whatever videos aren't actual products. They're not meant to be a "remake" or re-imagining, they're not meant to faithfully reproduce every single gameplay element of a game or anything like that, they're just proof of concept videos showcasing what a company could have done differently if they used Unreal, or whatever other engine someone might make these with.
     
    Sakitoshi and Tomato Hentai like this.
  13. Yil
    OP

    Yil GBAtemp Addict

    Member
    2,008
    602
    Feb 19, 2014
    Canada
    I know it is a tech demo. It is just that these individuals are making these visual "impressive" demos that cannot even get basic movement and collision right. And people are prising about them. Just compare the Mario 64 unity demo and Mario galaxy unreal demo and you know what I am talking about. If the unreal cannot get to the level of 64, there is no chance they can do physics as complex as Mario galaxy.
    And in actual game demos by actual devs you know what the game is about and what the game play is like, and the last thing you would expect is completed graphics.
     
  14. KingBlank

    KingBlank King of Nothing

    Member
    560
    217
    Sep 17, 2008
    New Zealand
    New Zealand
    I cringe every time I see these stupid demos, anyone can import a model from another game into unreal 4 and add a lightsource + movement controller.
     
  15. Tom Bombadildo

    Tom Bombadildo Honk!

    pip Contributor
    GBAtemp Patron
    Tom Bombadildo is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    10,676
    10,664
    Jul 11, 2009
    United States
    I forgot
     
    Sakitoshi likes this.
  16. Yil
    OP

    Yil GBAtemp Addict

    Member
    2,008
    602
    Feb 19, 2014
    Canada
    The last visual demo you saw with gameplay made with unreal? Or how about sonic boom made with cry engine?