I love FFXIII, It has my favorite Boss battle theme of any game i've ever played.Huh, I'm probably the only person who likes the FF13 Trilogy.
I love FFXIII, It has my favorite Boss battle theme of any game i've ever played.Huh, I'm probably the only person who likes the FF13 Trilogy.
Luckily for me, her opinion doesn't matter. It may sound callous, but it was a marriage of convenience, that is all.Almost every parent ever, lol.
"Persona is satanic!!!"
XD
So because you didn't like it as much as your beloved FFVI, it was the beginning of the end for RPGs as we know it? Well, I didn't like FFVI, so does that mean FFVI was actually the downfall of RPGs instead?They failed to live up to ff6 and everything since start to get crappier, which lead us to 13.
You are not alone. I like it too.Huh, I'm probably the only person who likes the FF13 Trilogy. I also hate FF7, I thought it was overrated, but anyways, I digress.
I've played RPG's for most of my life (at least I think). Although, as a kid it was mostly Pokémon. It wasn't only until a few years ago that I started playing some other RPG games. Persona 4 Golden being one of them. That game was fucking amazing! Best game I have ever played, that most other games disappoint me now.
Was it fluffy? Sure, at times. It's not a game children should be playing though. Murders? Sexual innuendos? For from a kids game.
Well its not that. FF7 is when they threw most of their restraint out the window and went... full edgy. Still one of the best RPGs of all time. But FF7 became so big that it started a trend that we still see today.So because you didn't like it as much as your beloved FFVI, it was the beginning of the end for RPGs as we know it? Well, I didn't like FFVI, so does that mean FFVI was actually the downfall of RPGs instead?
In their defense, you actually can invoke the powers of Satan in-game. It's still an over-reaction, but at least the outcry had a logical start point, unlike pokemon who got flak for having stars on their trading cards.Almost every parent ever, lol.
"Persona is satanic!!!"
XD
Yeah, but you can also invoke the powers of Uriel, Raphael, Gabriel, Michael, Metatron, etc.In their defense, you actually can invoke the powers of Satan in-game. It's still an over-reaction, but at least the outcry had a logical start point
Even Alice from wonderland is in there.Yeah, but you can also invoke the powers of Uriel, Raphael, Gabriel, Michael, Metatron, etc.
Couldn't have said it better myself. VI is my favorite FF but VII in large part gave us the massive JRPG explosion of the late 90s. The series really started started going downhill with FFX(imo; I know many love it) and especially X-2 in my eyes. FFVII was and is still a fantastic game but it is indeed trendy to crap all over it because it's so popular. It was many peoples' very first RPG or at least their 1st FF and it just blew up. 1991-2001 or so to me was the "golden age" of JRPGs and FF7 really popularized the genre for better or for worse.I've viewed profiles of a few of you who seem to look down on FF7, and you're quite young. Too young, in fact to remember exactly what that game did for the JRPG genre. In fact the entire RPG genre. So here's a little historical education, as I lived through it and watched it become the phenomena it's become today.
When FF7 was in development, it was to be a PS1 exclusive and had a mild amount of advertising and hype behind it, but nowhere near what games like Twisted Metal, Resident Evil, and sports games got. It was released, and because of it's groundbreaking graphics, musical score, storyline, character development, and playability it earned a general consensus as a "must have" for the PS1 system. It built it's fan base on quality, not hype. Only hardcore RPG fans gave a shit about the genre before it. It may seem "hipster" or "trendy" to downplay the impact of a beloved game, but not recognizing achievements it made is just downright ignorant. There was never a PC port originally planned for it, but because of the fan base it built, SQ obliged. You may not like turn based RPG's, and I can understand that. You may prefer the D&D approach to the modern steampunk industrialist approach. I can understand that. But don't make yourself look like a douchebag that says they hate something just because it's popular.
Even Alice from wonderland is in there.
Just a little "The more you know."However, some say that she is also based on a myth of an Aryan girl who died at a young age. When Alice died and became a spirit, she gained extreme magical power that drove her insane. Alice was used to scare Scandinavian children into behaving, or else Alice would visit them at night and kill them so that she may become "friends" with them. Due to the overwhelming support of both theories, it is easy to assume both are valid and that she is a hybrid of both figures. That both are valid seems to be the case though, since the Strange Journey Compendium hints at both.
Well in their defense it IS satanic/centered around demon summoning and such but it's also just a game that should obviously be enjoyed as a work of fiction & not taken too seriously. It's also a really great game and was so refreshing when it came out given how crappy most JRPGs were at that time(and still are today) for the most part. That's just my opinion of course but it's a pretty common one, especially among older gamers like me.Almost every parent ever, lol.
"Persona is satanic!!!"
XD
In their defense, you actually can invoke the powers of Satan in-game. It's still an over-reaction, but at least the outcry had a logical start point, unlike pokemon who got flak for having stars on their trading cards.
And to be honest, I find it harder to find good rpgs that don't have some pretty horrifying facets. Tales games? Dark. FF games? Dark. The Bravely duology? Dark. Fallout & SMT? Did you miss the premise or something? Even Pokemon and Dragon Quest, which are probably the biggest of the 'kid friendly' franchises have some spooky things if you're looking. Paris, anyone?
I've tried playing through FF7, I just couldn't. I simply don't like it. Remember, this is just my opinion.I've viewed profiles of a few of you who seem to look down on FF7, and you're quite young. Too young, in fact to remember exactly what that game did for the JRPG genre. In fact the entire RPG genre. So here's a little historical education, as I lived through it and watched it become the phenomena it's become today.
When FF7 was in development, it was to be a PS1 exclusive and had a mild amount of advertising and hype behind it, but nowhere near what games like Twisted Metal, Resident Evil, and sports games got. It was released, and because of it's groundbreaking graphics, musical score, storyline, character development, and playability it earned a general consensus as a "must have" for the PS1 system. It built it's fan base on quality, not hype. Only hardcore RPG fans gave a shit about the genre before it. It may seem "hipster" or "trendy" to downplay the impact of a beloved game, but not recognizing achievements it made is just downright ignorant. There was never a PC port originally planned for it, but because of the fan base it built, SQ obliged. You may not like turn based RPG's, and I can understand that. You may prefer the D&D approach to the modern steampunk industrialist approach. I can understand that. But don't make yourself look like a douchebag that says they hate something just because it's popular.
There's absolutely nothing wrong with disliking FF7. As you said, it's your opinion. The problem comes when people see how popular it is and try playing the game with the mindset of "Wow, there's no way this game is as good as its popularity says. It's gonna suck." Of course, if you try something with the mindset of "There's no way I'll like this" there's a high chance that you will in fact not like it. Nothing ruins a game experience like constantly crapping on a game as you play it. Sure, not every FFVII dissenter is like that, but I've seen plenty who are.I've tried playing through FF7, I just couldn't. I simply don't like it. Remember, this is just my opinion.
I've tried playing through FF7, I just couldn't. I simply don't like it. Remember, this is just my opinion.
Well, tbh I have a hard time playing through it now. Knowing the story along with having already achieved literally EVERYTHING (3 times)you can achieve in the game makes the experience lackluster for me now. Combine that with outdated graphics, and the more relevant action format we see today, I can understand your view. My point isn't whether you like the game or not, it's about acknowledging that it changed the gaming industry. To say "It all started with FFVII" is correct. But there's 2 sides to that statement. While it popularized the genre and probably caused a lot of shitty games to be just forced through development and released in the RPG genre, it also raised expectations and set precedent for what comprises a quality RPG nowadays. Especially when it comes to story and character development. Every playable character had a main story/optional development arc.
Yeah, I went into it without a mindset. I played it before I played FF13 (which I liked). I don't hate it because it's popular, and that's a pretty stupid reason to hate something.There's absolutely nothing wrong with disliking FF7. As you said, it's your opinion. The problem comes when people see how popular it is and try playing the game with the mindset of "Wow, there's no way this game is as good as its popularity says. It's gonna suck." Of course, if you try something with the mindset of "There's no way I'll like this" there's a high chance that you will in fact not like it. Nothing ruins a game experience like constantly crapping on a game as you play it. Sure, not every FFVII dissenter is like that, but I've seen plenty who are.
FFVII comes much later than FFVI.So because you didn't like it as much as your beloved FFVI, it was the beginning of the end for RPGs as we know it? Well, I didn't like FFVI, so does that mean FFVI was actually the downfall of RPGs instead?
I've viewed profiles of a few of you who seem to look down on FF7, and you're quite young. Too young, in fact to remember exactly what that game did for the JRPG genre. In fact the entire RPG genre. So here's a little historical education, as I lived through it and watched it become the phenomena it's become today.
When FF7 was in development, it was to be a PS1 exclusive and had a mild amount of advertising and hype behind it, but nowhere near what games like Twisted Metal, Resident Evil, and sports games got. It was released, and because of it's groundbreaking graphics, musical score, storyline, character development, and playability it earned a general consensus as a "must have" for the PS1 system. It built it's fan base on quality, not hype. Only hardcore RPG fans gave a shit about the genre before it. It may seem "hipster" or "trendy" to downplay the impact of a beloved game, but not recognizing achievements it made is just downright ignorant. There was never a PC port originally planned for it, but because of the fan base it built, SQ obliged. You may not like turn based RPG's, and I can understand that. You may prefer the D&D approach to the modern steampunk industrialist approach. I can understand that. But don't make yourself look like a douchebag that says they hate something just because it's popular.
Um, no.
Final Fantasy 7 had one of the largest marketing budgets EVER at the time - 100 million in the US alone compared to its development budget of 45 million (neither figure adjusted for inflation).
No doubt it was a quality title - but groundbreaking graphics, musical score etc...? Prattling like a fanboy is just as pathetic as the (seemingly) irrational hatred of popular titles.
