1. piratesephiroth

    piratesephiroth I wish I could read
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    Only tickets in WUDs seem to have the 2 wrong bytes.
    If we dump them from the disc inside the Wii U with iosuhax they come 100% correct.
     
  2. cearp

    cearp 瓜老外
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    what about all my other points, they are all correct? i want to make sure i understand :)
    and thanks
     
  3. piratesephiroth

    piratesephiroth I wish I could read
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    I don't know where the WUD key comes from.
    I guess only the scene groups know that.

    Discs always have at least one ticket and that's for the game itself, which of course is identical to the one in the eshop servers.
    If the disc contains an update then it has an additional ticket for that too.

    The 2 bytes are changed in the tickets for unknown reasons. The Wii U seems to fix them automatically, since as I wrote before they appear fine when we dump them with iosuhax.
     
    Last edited: Oct 24, 2016
  4. pedro702

    pedro702 GBAtemp Guru
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    do those tickets even install?
     
  5. cearp

    cearp 瓜老外
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    ok good, so i do understand it correctly.
    but why does nintendo give a ticket (especially with the eshop/nus/cdn key) if the key is not even usable with the contents on the disk?
     
  6. piratesephiroth

    piratesephiroth I wish I could read
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    Since all disks have it, I can only guess the ticket is required for the game to function.
    Obviously they wouldn't include it just to allow free downloads.
    The matching key happens because they use the same exact contents for physical and digital releases.

    The Wii U system design looks way sloppier than the 3DS.
     
    Last edited: Oct 24, 2016
  7. kasai07

    kasai07 Advanced Member
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    that simple!

    Code:
    #include <stdio.h>
    #include <string.h>
    
    void main()
    {
    char *tab;
    FILE *file;
    FILE *file2;
    if((file = fopen("title.tik","rb")) == NULL){printf("impossible d'ouvrir le fichier\n"); goto fin;}
    
    int size;
    fseek(fichier, 0, SEEK_END);
    size = ftell(file);
    fseek(file,0,SEEK_SET);
    
    tab = malloc(size);
    
    fread(tab, size, 1, file);
    
    if(tab[1] == 0x03)
    {
        tab[1] = 0x01;
        tab[15] = tab[15] - 0x02;
    }else{
    fclose(file);
    printf("Title.tik deja modifier ou impossible a modifier\n");
    goto fin;
    }
    
    if((file2 = fopen("title.modifier.tik","wb")) == NULL){printf("impossible d'ouvrir le fichier a ecrire\n"); goto fin;}
    
    fwrite(tab, size, 1, file2);
    
    
    fclose(file2);
    fclose(file);
    printf("Modfication du Title.tik Terminer!!!\n");
    fin : system("pause");
    
    }
    
     
    Last edited: Oct 24, 2016
  8. Kohmei

    Kohmei GBAtemp Advanced Fan
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    I think it would be the easiest thing for them to issue an update that blocks console ID=00000000 tickets for installed games, rendering all your USB backups worthless.

    Keep those update servers blocked...
     
  9. piratesephiroth

    piratesephiroth I wish I could read
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    system titles' tickets have that same null console id though.
    Also pre-installed titles. (I think older models came with them)

    (and disc games, obviously)
     
    Last edited: Oct 24, 2016
  10. cearp

    cearp 瓜老外
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    some tickets (i think all that i looked at) on *thatwiiutitlekeysite* had a console id in the ticket...
    they install?
    with 3ds, tickets with a console id do not install, they only install if you blank it (00000000)
     
  11. piratesephiroth

    piratesephiroth I wish I could read
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    I didn't test them. They probably won't install (and if they install they won't run).
     
  12. cearp

    cearp 瓜老外
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    i'm not sure... i found+download a premade usb install pack to install, and the ticket has a console id...
    i don't have a wii u to test, but from seeing this (and other 'ready' tickets), i assume having a console id in them is fine :mellow:
     
  13. paulogiygas91

    paulogiygas91 Member
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    I have a question...when we put a disc game inside the Wii U, the ticket stored in the disc is somehow installed on the console? If true, it's the way the console keep track of what disc games you used in the console? (adding it on the play history and ratings on the eshop maybe?).

    This method is basically inserting a "disc game" in the console, but altering these bytes makes the console see the game as a eshop title rather than a disc one?
     
  14. piratesephiroth

    piratesephiroth I wish I could read
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    If they have a console id, they would have an eshop account id as well.
    The console refuses to run any game until you log into the correct account that owns it, even if the game was purchased on that same console.
    I find it extremely unlikely that the console id isn't checked.
     
    Last edited: Oct 24, 2016
  15. cearp

    cearp 瓜老外
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    sure, i understand and agree with you :)
    with 3ds we can't even install cias that have OUR OWN console id...

    anyway, as time passes we will get more information and reports about installing stuff
     
  16. Kohmei

    Kohmei GBAtemp Advanced Fan
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    My pre-installed SM3DW has my console ID in it
     
  17. piratesephiroth

    piratesephiroth I wish I could read
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    Maybe that was added after you logged into/created the NNID.
    This seems to happen with pre-installed 3DS games. I recall some of them having console/account IDs in their tickets too.
     
    Last edited: Oct 24, 2016
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  18. gamesquest1

    gamesquest1 Nabnut
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    yeah i think if you delete the game on the 3DS once you redownload it it becomes a console unique ticket, same applies for system transfers, but not if you just make a NNID, on the 3ds it still keeps its universal ticket status, it may just be that the wiiu uses a different system for pre-installed games, or maybe it was just a download code with the console or something like some 3DS consoles that come with bundled games

    still not seeing why nintendo decided to bundle universal tickets with all their games, really shot themselves in the foot with that one, they could have at least added a media flag into the ticket to make it a disk or download ticket so you couldn't use a disk ticket to install the game
     
  19. cearp

    cearp 瓜老外
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    sure i agree, it's weird.
    in the ticket they include, it is the eshop version title key right?
    which can't even be used for the disk game since that has a different key no?... (i have that correct?) - if so, it makes no sense.
     
  20. gamesquest1

    gamesquest1 Nabnut
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    maybe its possible they were planning some system like on the xbox 360 where you could install a game and run it from the HDD and just leave the disk into to verify your ownership......would kinda make sense then i guess (in a backwards approach kind of way)
     
    Last edited: Oct 24, 2016
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