So (big) screen is the only reason?
How about the game it self?
My copy of PC game worked fine, didn't noticed any bugs.Dunno how 3DS one looks like. The only problem with PC version is that it has a bug that doesn't let you start the game lol. Its fixable, but still annoying
Really? The Steam version seems to have a bug where you need to configure the graphics before or the game wouldn't launchMy copy of PC game worked fine, didn't noticed any bugs.
I that way I like the PS3 version more, it feels more faster and looks nicer.
Now that you put it like the perhaps i also had that same problem but it was long ago when it came out and it was easy fix so i forgot i guess...cant remember though, but i do remember it has SOME small issue now that you meantioned.Really? The Steam version seems to have a bug where you need to configure the graphics before or the game wouldn't launch
I never understood why SONIC 4 feels so good and fast on Android/iOS, but on Consoles/PC it's slow. I mean, SONIC feels sluggish with his momentum and running, it's just not fast.I wasn't particular impressed with the DIMPS developed Sonic Generations for the 3DS. The first few levels were fine by the principle that DIMPS didn't design them, they just lifted the level designs straight out of Sonic 1, 2, and Knuckles.
The levels after that fell into the usual trappings of putting too many bottomless pits and blind hazards into levels, and regrettably large chunks of the content were arbitrarily locked behind Streetpass or Play Coin requirements.
It was disappointing after DIMPS had done so well with Sonic Rush, Sonic Rush Adventure, and Sonic Colors on the DS just before.
It's not really fair to compare the 3DS and Console/PC versions of Sonic Generations though, they're two drastically different games much like the Wii and DS versions of Sonic Colors.