What gives is that you're apparently nuts; that or enjoying the placebo effect. 0.12 is byte-for-byte the exact same file as 0.11. Same CRC. Zero diffs in a hex compare. With the exception of the clever rename, they are the same file.sirdashadow said:Funny, I'm using the "fake" release and noticed the improvements right away (some roms that didn't work, now do, all games run smooth as butter). What gives?
QUOTE said:0.12 is byte-for-byte the exact same file as 0.11. Same CRC. Zero diffs in a hex compare. With the exception of the clever rename, they are the same file.
Vague Rant said:What gives is that you're apparently nuts; that or enjoying the placebo effect. 0.12 is byte-for-byte the exact same file as 0.11. Same CRC. Zero diffs in a hex compare. With the exception of the clever rename, they are the same file.sirdashadow said:Funny, I'm using the "fake" release and noticed the improvements right away (some roms that didn't work, now do, all games run smooth as butter). What gives?
QUOTE said:Lameboy DS 0.12
June 2nd, 2009
Considering it’s been over a year since last version released, there’s not many changes in this version. However I just recently returned to the lameboy project and started with some small issues. It is possible that you won’t need to wait another year for the next release.
Lameboy DS 0.12
Change log:
* fixed: better interrupt timing (should fix Mario Land 2 boss levels)
* fixed: multipacket SGB messages (fixes Pokemon R/G/B in battle color overlays)
* added: backlight of the menu screen is turned off when not used
* added: fullscreen scaling (ignores aspect ratio)
Next time, check your release dates before saying someone is an idiot. It only makes you look like a fool.Demonbart said:Vague Rant said:What gives is that you're apparently nuts; that or enjoying the placebo effect. 0.12 is byte-for-byte the exact same file as 0.11. Same CRC. Zero diffs in a hex compare. With the exception of the clever rename, they are the same file.sirdashadow said:Funny, I'm using the "fake" release and noticed the improvements right away (some roms that didn't work, now do, all games run smooth as butter). What gives?
You really didn;t even try them, did you? Super Mario land 2 boss battles now work (verified by me) while they didn't in 0.11, also the framerate has improved and you can scale it to fullscreen now.
Next time, do your research before shouting.
DanTheManMS said:Same to you kobykaan. This thread was from back when v0.12 WAS a fake.
I can't even imagine a way in which my post could have been less shout-y. There's no exclamation points, there's no caps lock, nothing. Maybe if I posted in all smalls or something? Nice job making a fool of yourself, anyway; stick around, we could use a laugh.Demonbart said:Vague Rant said:What gives is that you're apparently nuts; that or enjoying the placebo effect. 0.12 is byte-for-byte the exact same file as 0.11. Same CRC. Zero diffs in a hex compare. With the exception of the clever rename, they are the same file.sirdashadow said:Funny, I'm using the "fake" release and noticed the improvements right away (some roms that didn't work, now do, all games run smooth as butter). What gives?
You really didn;t even try them, did you? Super Mario land 2 boss battles now work (verified by me) while they didn't in 0.11, also the framerate has improved and you can scale it to fullscreen now.
Next time, do your research before shouting.
k11bioz said:It isn't fake.
It is posted on the offical site.