When gaming, do you impose rules on yourself?

Goli

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I do! But I guess it's more of a OCD-ish thing, whenever I play RPGs I usually impose some rule on me, here's a list of the ones I remember:
Final Fantasy III: Whenever a character gained a job level I'd switch them to the next one, from top to bottom.
Final Fantasy VIII: I extracted as much magic as I could from every enemy till the end of Disc 1, afterwards I dropped it, it was a waste of time.
Final Fantasy IX: Every character would learn every ability they could even if it meant using lv.1 equipment.
Final Fantasy X-2: I didn't change jobs till I learned every ability avaliable for that job at that moment.
Final Fantasy XIII: Every character would learn every ability they could from the first paradigm from top to bottom before moving to the next one, unless the current Crystarium level cap was reached.
Final Fantasy Fables Chocobo's Dungeon: I didn't change jobs till mastering the current one, in chronological order. In Mystery Dungeon games I always explore the floor I'm in fully before moving on, even if I alredy havebefore; this obviously applies here too.
Final Fantasy Tactics Advance & A2 (Playing ATM): I won't change jobs until I have learned every ability I can with my current bought equipment, only if I master the job, run out of equipment while I'm far from a town or I need to change someone from some race to a specific job will I change it. Also, I may only have one clan member of each race excluding important playable characters like the main characters and important playable characters Ritz or Frimelda, for example.
I usually play every game in the hardest difficulty avaliable from the get-go.
I usually talk to/bother as many NPCs as I can before moving on, which is amusing in games like Assassin's Creed.
Also, in most games that have optional quests that are kept track of, like FFTA & A2, The Last Remnant, Crisis Core, etc. I will ALWAYS do as many as I can before moving with the main quest, this also includes games like Tales of Symphonia: Dawn of the New World that have half-assed repeated quests throughout the whole game (in this particular game, this extended the usual 40 hour play-through to 85 hours).
There's more but I can't remember them right now, anyways, do you impose things like these upon you when gaming?
 

Panzer Tacticer

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One rule for all. Cheating is really just telling yourself you're too fucking useless to win honestly.

Thus I never use cheat codes, god mode or any form of hint book.
 

PolloDiablo

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When I reach for the first time the elite four in Pokemon HeartGold, I downgraded via pokesav the level of my pokemons from 60 to 45-50.

I use a cheat... but the opposite way that is generally used
laugh.gif

It´s amazing how challenging turns a Pokemon game when you play with weaker pokemons.
 

Njrg

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I only did such thing for one game. Final Fantasy XII.

I would kill and revive my characters in the beginning of the game to Sync up their LP and Exp.
Everyone would level exactly the same second, point-for-point.

And all their LP were spent/learned the exact same.

And they were always equipped with the same weapons and armors.

So all characters were the exact same in terms of Lvl, Exp, LP, Skills, Weapons, and Armor.

It made for a pretty efficient team.
 

Terenigma

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I Have a few

1) Never play a game on easier than the normal setting difficulty on first playthrough

2) Never cheat untill you've finished a game at least once

3) Never cheat online against other people (I wish more people would obey this)
 

FAST6191

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Only time I ever do this is when we are playing "challenges" on a given game- quite good when a game lacks multiplayer and probably the basis of why I consider achievements to be a stupid idea.
 

Sstew

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Terenigma said:
I Have a few

1) Never play a game on easier than the normal setting difficulty on first playthrough

2) Never cheat untill you've finished a game at least once

3) Never cheat online against other people (I wish more people would obey this)
This. Exactly. Oh and I avoid any walkthroughs ect.
 

geoflcl

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I never cheat. That just ruins the game, sometimes literally (Grand Theft Auto)

Also, in RPGs like Pokemon, the first thing I do is grind until I'm like 15 levels ahead of everybody. Yes, it's definitely a sign of OCD.
 

Demonbart

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Well I only had one case of this actually, when playing Puchi Carat on the GBC a friend of mine said (as an exaggerated suggestion) "you'll have to tkae the rabbit thingy as your character!"
I misunderstood this and thought my game would fuck up if I didn't choose that thing (don't ask why I thought that, I was like 6.)
It was only years later that I discovered that every other character was perfectly playable without having my game die on me.
I still LOL when I think of that time.
 

Goli

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I usually don't cheat unless I'm playing a GTA game, I just love breaking havoc among the city.
The only other two times I've cheated was on FFXII: RW, where I did all the missions, that made the final boss level 99 and he kept killing me so I insta-killed him and saw the credits, the other was on FFIV DS to get a Rainbow Tail, I believe, for one of the Namingway quests since I didn't feel like waiting for the enemies to drop it since it's such a rare drop.
 

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I usually play through games on the hardest available difficulty, purely because I rarely have time to go back and I like to get my moneys worth.

I don't mind cheats in some games, but will never use them in a serious way to win (for example, I always found GTA boring, so i'd put on the unlimited weapons and walk around blowing stuff up).

I also hate when people cheat in multiplayer games, recently during Halo 3 people have been switching teams mid game and betraying the team they switched to. It gets annoying.
 

Leamonde.Halcyon

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Me and my brother follow a few personal rules:
Hardest difficulty whenever possible
Gamefaqs ONLY when we've exhausted both our brains and patience figuring something out.
No cheats unless you've beaten the game legit at least once and even then just to play around.
 

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