What kind of Role Playing Games do you like and how do you play them?

Sonic Angel Knight

Well-Known Member
OP
Member
Joined
May 27, 2016
Messages
14,397
Trophies
1
Location
New York
XP
12,921
Country
United States
that's because of borderlands lack of traditional upgradeable stats like strength, defense, and speed ... in my opinion it's just a weak way of prolonging the game. gaining levels does not necessarily equal a power increase without these 3 attributes, instead they include a random stat random drop weapon system. In order to keep you not only limited in power, but also playing longer as you are left feeling weak without grinding for better variants or higher level versions your gear.
Well I mean it just feels like at times when I figured I should be stronger, knowing how to actually "Become stronger" seems like a total mystery. But I guess i can agree that the game having traditional stats to upgrade like strength, defense, etc would have made it more obvious. Just like in Final Fantasy 8 where it's a necessity to use junction for better stats, gaining levels is not advised because the enemies will also scale to your level and become just as strong. But at least you can control your stats better and not gain levels unnecessarily.

Borderlands just feels like a game where you constantly play to no end in a struggle that always feels the same. No matter how much you progress through the chapters, your most likely spending the same amount of average time fighting henchmen for longer periods of time than the bosses themself. What I mean by that is that it never feels like the game becomes too hard or too easy in one direction. Potentially a ideally perfectly balanced game, like a fighting game where you pick the same character as your opponent. Most likely to end in equal number of wins and losses.

And in case anyone couldn't tell by how I'm writing this, that's doesn't sound fun for a fighting game and probably not for an rpg, because the pacing plays a role. Traditional RPG fashion, I at least would like to spend up to an hour with henchmen of the area powering up to fight the area boss. I feel comfortable enough after I can least defeat henchmen in less than a minute of battle. Not over 3-5 minutes.

Back to borderlands, even if you do get means to get new weapons, I feel is never about their stats and mostly about
  • How does it work?
  • What kind of bullets does it use?
  • How much ammo each shot consume?
  • Explosion, fire, green slime, purple stuff, AKK Rock Paper Scissors (Enemy exploited weakness)
It seems more about what cool things each gun shoots out of the barrel than their randomly generated properties. Surely that appeals to maybe people who play MMO games and like looking for "Loot" but I never played a MMO and I like seeing the difference in scale between me feeling like I'm progressing and not still at a stalemate between strengths. Personally, I would have just stayed on the basic difficulty mode and did all the quest it offered and called it quits. Higher difficulties are obviously meant to be harder which is why it offers higher level caps. But it comes off as a repetitive for feeling too much like the first playthrough . (Did i mention you have to play through the story again on higher difficulty?) :blink:
 
  • Like
Reactions: wormdood

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    SylverReZ @ SylverReZ: https://www.youtube.com/watch?v=hke2YUirpf4 +1