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Nintendo DS
What is the state of DS(i) emulators in 2020 for homebrew dev's?
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<blockquote data-quote="catlover007" data-source="post: 9132528" data-attributes="member: 374136"><p>sure, I see, another idea: if you're careful, you could process the graphics in small chunks as well.</p><p></p><p></p><p></p><p>it's all still WIP, currently redirecting SD card to the host filesystem is not support, only having one big SD blob (I know it's not ideal). Also it's not our fault, if you choose an distro which prioritises "stability" over having half way recent software releases included <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite14" alt=":P" title="tongue :P" loading="lazy" data-shortname=":P" /></p><p></p><p></p><p></p><p>Looks like, you've found Asie's PR. Developement paused, so we prioritised another PR by Chagall, which adds slot 2 capabilities as well, though it supports only gba rom carts and the solar sensor iirc.</p><p></p><p>While it's true that there's still a change once in a while for desmume, developement on the core emulation mostly halted and you will probably never see DSi support implemented for it.</p><p></p><p>no$gba has great debugging support, it's a pity that it's compability is rather bad, but there's a lot of stuff to copy.</p></blockquote><p></p>
[QUOTE="catlover007, post: 9132528, member: 374136"] sure, I see, another idea: if you're careful, you could process the graphics in small chunks as well. it's all still WIP, currently redirecting SD card to the host filesystem is not support, only having one big SD blob (I know it's not ideal). Also it's not our fault, if you choose an distro which prioritises "stability" over having half way recent software releases included :P Looks like, you've found Asie's PR. Developement paused, so we prioritised another PR by Chagall, which adds slot 2 capabilities as well, though it supports only gba rom carts and the solar sensor iirc. While it's true that there's still a change once in a while for desmume, developement on the core emulation mostly halted and you will probably never see DSi support implemented for it. no$gba has great debugging support, it's a pity that it's compability is rather bad, but there's a lot of stuff to copy. [/QUOTE]
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What is the state of DS(i) emulators in 2020 for homebrew dev's?
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SylverReZ
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@Psionic Roshambo
, Sure
Yesterday at 11:06 PM
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Get me duh goods.
Yesterday at 11:08 PM
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Xdqwerty
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@Psionic Roshambo
, same i wanna try
Yesterday at 11:10 PM
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SylverReZ
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https://www.youtube.com/watch?v=ds1LGcBl0vQ
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Xdqwerty
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@DTApple
, yesn't
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K3Nv2
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G up
Yesterday at 11:18 PM
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BakerMan
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@Xdqwerty
i'd suggest vimm's lair for roms
+1
Yesterday at 11:21 PM
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Xdqwerty
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@BakerMan
,
1) ik 2) you will get banned for mentioning it
+1
Yesterday at 11:22 PM
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Lmao you high
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oh, i forgot it's against the rules
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What do you think we are filthy pirates?
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Xdqwerty
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@K3Nv2
all of you used to be in the beggining
Yesterday at 11:34 PM
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K3Nv2
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Got a big ol desk to put together moving shits going to be the bitch part
+1
Yesterday at 11:35 PM
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Xdqwerty
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downloaded some games
Yesterday at 11:44 PM
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Xdqwerty
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mostly ones that were in my dsi when it stopped working
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SylverReZ
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https://www.youtube.com/watch?v=x0qe1FNqtCo
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@SylverReZ
, oh i once watched a similar video about that topic
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something about ea reverse engineering the genesis so they could make their games there
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i got an idea for what mojang could do for minecraft's 15th anniversary
58 minutes ago
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BakerMan
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if they get permission from 4j (the studio who helped put minecraft on consoles), they could put the console edition tutorial worlds in the game, as seeds
and i mean all of them (if not, maybe a few highlights, like TU1, TU31, and TU69)
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downloading more games
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done for today
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dbz attack of the saiyans looks neat
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bye bye
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