Homebrew What is the simplest way to display a static image on the bottom screen of the 3DS ?

DidierSardine

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I'm totally new to C++, C, etc... and i learn by experimenting things, and i want to create a basic homebrew on the 3ds (without any knowledge), so i tried a few things (button inputs, printf(), i created a simple homebrew that tell what button you pressed, etc...) just simple things, and it worked, but now i want to display a static image (just a classic png image) to the bottom screen, but citro2d and citro3d look really complex, and i tried to display an image using the 24bit Bitmap Example in the devkitpro 3ds-exemples, but it doesn't work, and i installed imagemagick and created a .bin file from my .png file correctly, and i put it in the data folder (the screenshot of my cmd when i try to build it is at the end of this post), so i need help, how can i display a static image on the bottom screen ? That shouldn't be that hard ? I'm just searching a simple way to display a static image.

error1.PNG
 
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