1. Foxi4

    Foxi4 Local Infamous Villain
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    I obviously meant the differences between the Color and the Advance, not anything the Advance introduced to the gaming world in general. :P
     
  2. FAST6191

    FAST6191 Techromancer
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    Did the wider aspect ratio really open things up for styles of games that did not work before, at least over what the increased resolution/tile count afforded? It is not like the GB/GBC struggled with platforming, screen scrollers, turn based strategy... after all.
     
  3. Foxi4

    Foxi4 Local Infamous Villain
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    I think it definitely has - platforming on a widescreen just feels more natural, it gives the player more time to react to what appears on the horizon, I think it was a big game changer for the Game Boy and subsequently the DS line.
     
  4. FAST6191

    FAST6191 Techromancer
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    You say that but I am far more likely to break out 6 golden coins than I am the advance titles. Granted that could just be being bored of ports/remakes and/or it maybe being better games -- I doubt many would argue GBA mario is that strong.

    I definitely say stick with widescreen unless you want to make me a dedicated tetris, tetris themed and vertical shmup system.... actually that is not a bad idea.
     
  5. KingVamp

    KingVamp Haaah-hahahaha!
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    Say that to the people who use it most of, if not all, the time. Seems like jumps to me even if you undermine them. Oh, and the SlidePad.


    It's one thing to say these aren't good graphics vs these graphics are better than this one.

    It's like saying the PS4 doesn't have good graphics because it can't outdo a high-end PC.
     
  6. Foxi4

    Foxi4 Local Infamous Villain
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    A "jump" changes the way you game. 3D doesn't change the way you game, it marginally influences visuals. I am yet to meet a single person who uses the 3D feature of the 3DS all the time, in fact, I'm yet to meet a single person who uses it for more than 15 minutes at a time.
    It's absolutely that easy. The PS4 produces relatively good graphics, they are on-par with a mid-range PC, they fit into the generation neatly. The 3DS on the other hand is nowhere near even low-end smartphones, you can objectively say that its graphics capabilities are poor and behind the times. That doesn't mean that the games look bad - that's aesthetics. We're talking about raw graphics capabilities here and those spring directly from the hardware. I mean, c'mon, the 3DS doesn't even do trilinear filtering - the PICA200 can't handle that. 2005 called, it wants its GPU back.
     
  7. 1stClassZackFair

    1stClassZackFair GBAtemp Regular
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    By business do you mean choking the chicken? On topic: I predict a 4D console.
     
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  8. roastable

    roastable GBAtemp Regular
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    When I go to use the 3DS for anything other than playing games, it offers an experience similar to loading files on to a potato.
    While I can forgive the extremely lightweight web browser that can get tasks done, provided that you don't expect much from it in the first place, certain features are pretty clunky.

    A music player that isn't stuck in the days of old drag'n'drop MP3 players would be nice and also some better useability. I don't quite understand the limit of files per folder and even more so why it takes so long to load said files with there being no difference between using a class 10 and a class 2 SD card.

    Also, bluetooth would be nice. I find spotpass more annoying than convenient.
     
  9. cdoty

    cdoty GBAtemp Fan
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    Uhhm, not quite. The DS was pretty much two SNES consoles 'duct taped' together, with a primitive tacked on (N64ish) 3D mode. The 3DS probably sits somewhere between the N64 and GCN.

    I don't think anyone can ever accuse Nintendo of being a tech leader. The quote, from 13 Things You Might Not Know About The Game Boy (Gunpei Yokoi), "Lateral thinking of withered technology" pretty much sums up Nintendo's approach to game hardware. Price used to be their secret weapon, which they seem to have forgotten at the start of this generation.
     
  10. WaryLouka

    WaryLouka Official Representative of the SuperCard Team
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    The Nintendo Revolution (smart tablet-ish); 4K Screen, Modular Design ( See Phonebloks ), and eShop included so you can download applications, and games. It could also have 3DS-retrocompatibility.
     
  11. Guild McCommunist

    Guild McCommunist (not on boat)
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    Side note the 3D on the 3DS looks awful anyway. I remember buying my 3DS and turning 3D on for the first time, preparing to be amazed, and it just makes everything look like shit.

    Meanwhile the OLED on my Vita makes everything look vibrant and clear and doesn't suck on my battery or give me a headache.
     
  12. VMM

    VMM Hamon > Stand
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    There isn't much to innovate in my opinion, but there could be several improvements:
    Dual analog sticks, Possibility to record and upload your gameplay,HD screens, bluetooth,
    internal storage, better 3D and in both screens, capacitive touch screen, SDXC support,
    HD cameras, a decent movie player, GBA, DS and SNES VC titles etc
     
  13. tbgtbg

    tbgtbg Shaking the ring ropes up in the sky
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    And Gamegear didn't really do anything with screen/form factor that Lynx didn't already do.
     
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  14. Foxi4

    Foxi4 Local Infamous Villain
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    Well, there was the whole "having games" and "working as intended" side of things, but other than that... :tpi:
     
  15. KingVamp

    KingVamp Haaah-hahahaha!
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    We have to agree to disagree on this one.

    Low-end as of 2011?

    And the vita does?

    Not going to happen. Why would you need 4K on such small screens?
    Again, not going to happen. Only thing I see that can be module without changing the system are the cameras,Bluetooth and NFC if it has them. Not that they would do that anyway.

    I'm starting to think you can't see 3DS's 3D correctly. That aside, they can always improve it for the next handheld.

    That's why Sony didn't change the screen to a LCD.

    While all that seems reasonable, capacitive touch screen isn't going to happen and HD cameras,
    I doubt it.
     
  16. Foxi4

    Foxi4 Local Infamous Villain
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    Okay.
    Absolutely. The specs were poor Day 1.
    Absolutely. The PowerVR SGX line supports trilinear filtering. Whether PSVita's SDK does is not for me to guess, but it does support OpenGLES 2.0 and trilinear filtering is a part of the function set.

    tl;dr The 3DS was outdated Day 1.
     
  17. KingVamp

    KingVamp Haaah-hahahaha!
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    Then show me a low-end phone of 2011 playing similar games as the 3DS.


    Doesn't really mean much if the things aren't being used.
     
  18. Jayro

    Jayro MediCat USB and Mini Windows 10 Developer
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    Nintendo has heard our cry for dual-analogs, so I'm sure we'll get it with the next DS system they make. Hopefully at least a 720pscreen and Bluetooth would be nice.
     
  19. Foxi4

    Foxi4 Local Infamous Villain
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    Are you kidding? 2011 was the year the iPhone 4S was released - that thing packs a PowerVR SGX543MP2 and a dual-core 1 GHz Cortex-A9. As far as Androids were concerned there was the Galaxy Nexus powered by a dual-core 1.2-1.5GHz ARM Cortex-A9 and a PowerVR SGX540. You want quality games? Okay - Infinity Blade 2, SEGA & Sonic All-Stars Racing, Grand Theft Auto 3, Dead Space, Modern Combat 3, the list goes on. Don't defend the 3DS - the specs were poor Day 1. You're completely forgetting the fact that consoles are initially sold at a loss and phones are not, consoles are supposed to have appropriate specs for the time because they're supposed to last, profits come from game licensing.
    They have? Where's the 3DS revision? Where are the Circlepad Pro games? How come they didn't hear the cries of PSP owners for dual analog and adjusted to that?
     
  20. Nah3DS
    This message by Nah3DS has been removed from public view by BORTZ, May 27, 2014, Reason: balatant trolling.
    May 27, 2014
  21. Veho

    Veho The man who cried "Ni".
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    "Where's the splitting their userbase in half?"

    What do they know? They are Sony fans and therefore their opinion is inherently wrong ;O;
     
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