I've been wanting to retexture Ocarina of Time 3D and Majora's Mask 3D since they're relatively small games. The only problem is that I've hit a pot hole. I used N3DSCmbViewer to extract the textures a simple texture (the time block) into a PNG format. Now that I've edited it, I have no clue how to make make the files into a cmb format. Any help?