Fairly simple premise today. What projects are you doing that are years in the making? They don't have to be finished (or maybe even finishable) but still things you are long term into.
So I was watching
I have no interest in trains, never have really. No interest in building a locomotive. Model engineering not my thing either. Machining though, that is why I go to that channel.
Anyway he was detailing the sorts of time investments likely to go into such a project and it was in the several years range.
Learning new things. That is a "until the day I die" project as far as I am concerned, as will collecting tools to do things. Right now I seem to be into sheet metal work -- a book on the matter pretty much blew my mind on the "lost techniques" front a few years back but today I am learning all sorts of things that go into that which I was at best hazy on before. As far as long term projects though I don't think I have had much of anything that lasted longer than a month, or month of vaguely active timelines, since university and nobody really counts final year projects as anything. Of the few things that went a bit further then maybe up in the three month range, though it was not three active months as much as a lot of work then hurry up and wait, and repeat as you know how it is done and the same thing came up again, and maybe some of the legal aspects saw me have to appear on the periphery (I try very very hard never to have my name on legal documents or go into court to testify to things) taking court case timeframes.
Technically I have some of the various documents (see my signature) I write as ongoing affairs but most of those I dash out in a month or so, and most of those are not final stage but might as well be but for a big change in tools appearing (unlikely too terribly soon, at least enough to force a rewrite), minor revisit or finally going back to write the chapter on GBA audio hacking (sappy and such bores me so much, I don't know why but it really does) for my ROM hacking documentation. Do have another document on finding hidden menus and cheats to finish at some point (though there is only so much I can say as far as "look for the odd forks in menu code and it storing button presses despite no real reason to", everything else being buildup to that as it is something of a more involved topic and I would at least want to cover the leadup to it even if I don't teach people assembly in it).
Otherwise it is not that I routinely don't do 18-19 hour days for days on end (I often do) but the sum total of any given project is usually only a month at best and has been the entire time.
So I was watching
I have no interest in trains, never have really. No interest in building a locomotive. Model engineering not my thing either. Machining though, that is why I go to that channel.
Anyway he was detailing the sorts of time investments likely to go into such a project and it was in the several years range.
Learning new things. That is a "until the day I die" project as far as I am concerned, as will collecting tools to do things. Right now I seem to be into sheet metal work -- a book on the matter pretty much blew my mind on the "lost techniques" front a few years back but today I am learning all sorts of things that go into that which I was at best hazy on before. As far as long term projects though I don't think I have had much of anything that lasted longer than a month, or month of vaguely active timelines, since university and nobody really counts final year projects as anything. Of the few things that went a bit further then maybe up in the three month range, though it was not three active months as much as a lot of work then hurry up and wait, and repeat as you know how it is done and the same thing came up again, and maybe some of the legal aspects saw me have to appear on the periphery (I try very very hard never to have my name on legal documents or go into court to testify to things) taking court case timeframes.
Technically I have some of the various documents (see my signature) I write as ongoing affairs but most of those I dash out in a month or so, and most of those are not final stage but might as well be but for a big change in tools appearing (unlikely too terribly soon, at least enough to force a rewrite), minor revisit or finally going back to write the chapter on GBA audio hacking (sappy and such bores me so much, I don't know why but it really does) for my ROM hacking documentation. Do have another document on finding hidden menus and cheats to finish at some point (though there is only so much I can say as far as "look for the odd forks in menu code and it storing button presses despite no real reason to", everything else being buildup to that as it is something of a more involved topic and I would at least want to cover the leadup to it even if I don't teach people assembly in it).
Otherwise it is not that I routinely don't do 18-19 hour days for days on end (I often do) but the sum total of any given project is usually only a month at best and has been the entire time.