1. McRedstoneYT

    OP McRedstoneYT GBAtemp Regular
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    Would the community do something like smashstages.com? or is there going to be a thread on this site, or Reddit...

    i already posted this on DarkUmbra, I thought i might as well post it here as well,

    here's an idea:
    it would work like the hbappstore but for levels
    you can post your own levels or help out by downloading uploaded levels on ofw, and then posting them to this new app on cfw.
    there could even be categories like the real level sharing in-game (Game type: SMB, SMB3, etc; Main Area/Subarea: ex. Ground, Airship; Tags from the sharing system: Multiplayer/Ratings etc; and maybe even a difficulty search option!)
     
    Last edited by McRedstoneYT, Jun 28, 2019
  2. XerSec

    XerSec Member
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    Just buy the game if you plan on using it to that extent. Don’t need to pirate every game ‍♂️
     
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  3. 8BitWonder

    8BitWonder Small Homebrew Dev
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    Even playing a legitimate copy on a switch running CFW risks a ban.
    This is a good question for those that will be in that scenario.
     
  4. Clydefrosch

    Clydefrosch GBAtemp Guru
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    I'm buying a copy for online, but i wouldn't mind being able to build stages on my hacked consoles.
    i wonder how safe it'll be just sending them over to the other console through local lan
     
  5. RHOPKINS13

    RHOPKINS13 Geek
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    Buying a game won't help for a banned Switch.

    I'm sure something will pop up, with the Wii U and 3DS versions we had OCDM and SMMDB. The 3DS game doesn't even have level-sharing capability, but using OCDM we're still able to share levels, so I'm sure something similar will be made for Mario Maker 2. It might only need minimal upgrades to the tools we already have.
     
  6. XerSec

    XerSec Member
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    Ah forgot to consider the banned switch case.
    I was lucky to only use the emunand for my Hacked switch
     
  7. Sonikkua

    Sonikkua GBAtemp Regular
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    And buying it won’t help with the online user made stages if you’re already banned lol.
     
  8. bootmonster

    bootmonster GBAtemp Fan
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    On Wii U people just shared the downloaded levels which are just saves essentially, will most likely be the same.
     
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  9. 1NOOB

    1NOOB GBAtemp Advanced Fan
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    in the maker part when you asve your course , there is course_data001.bcd created (also replay and thumb . ) and the 001 is for the save slot of your stage (in my test i had 000 001 009 for example ) , so theres always the raw save way if there is no way to use the downloadable stage option .

    [​IMG]
     
    Last edited by 1NOOB, Jun 27, 2019
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  10. Oschara

    Oschara GBAtemp Regular
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    this is why i will never hack my switch....this post right here.
     
  11. Retroboy

    Retroboy GBAtemp Addict
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    its easy, buy your game and play it on a console that does not violate nintendo's T&Cs

    the chances of those running cfw and actually buying a game is going back to the bullshit claim that people insist they buy their games and never pirate while running cfw which sole purpose is to pirate.

    so you want to share levels you make on this game, its easy, but the game, play it on a normal console.
     
    Last edited by Retroboy, Jun 27, 2019
  12. limpbiz411

    limpbiz411 GBAtemp Fan
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    Mario maker wouldn't be the determining factor of hacking my switch or not. I garuntee you someone is gonna make homebrew to where we can share levels. Its just a matter of time.
     
  13. johhnydamage

    johhnydamage Member
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    1. Make a level and copy it in all of your top slots. These slots are 00, 01, 02, and 03. This is important because your save file needs to think you made levels in all those slots.

    2. Use a program to backup your save. I personally used Checkpoint.

    3. Your levels will show up as the following three files with the numbers changing to match the save slot.:
      course_data_000.bcd, course_replay_000, course_thumb_000.btl, 002, 003, etc.

    4. Copy the level you want into your save. You can change the numbers to a slot you desire.
      THIS WILL OVERWRITE THE LEVEL IN THE SLOT! MAKE SURE YOU NUMBER THE SAVE INTO A SLOT YOU DON'T MIND LOSING!

    5. Restore the save to system.

    6. Boot up SMM2, load the level up, and enjoy.
     
  14. Viri

    Viri GBAtemp Addict
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    Don't pirate games you wanna play online.
     
  15. sudh2020

    sudh2020 Newbie
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    Where can I find SMM2 levels? (hope the rules let you tell me)
     
  16. Jayro

    Jayro MediCat USB and Malwarebytes Bootable Developer
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    What do you mean, OP? Banned Switches don't deserve shared levels. They're banned for a reason.
     
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  17. TheZander

    TheZander King of the Level 7's
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    Now i don't know anything about stuff but i have an idea. Like the bots with legit certs they use for updates you get a clean cert. Next step is buying the game on the console with the good cert. 3 step is figuring out how update bots work and stuff and have them search for differences in a certain directory like that one user posted but instead it searches the online roster download directory for good levels. Then you download them or some thing. This step now that's after the last one could be combining this idea with that net serv smash stuff have the levels on the server.


    The problem with a couple of these steps is that it probably involves keys. Because it game stuff. And I'll never understand keys the ramifications of messing around with keys.
     
  18. Bedel

    Bedel The key of the blade
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    • Don't pirate games.
    • Buy another console.
    • Cry.
    Those are your best options as I see it.
     
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  19. lordelan

    lordelan GBAtemp Psycho!
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    Tbh I don't get that crying here.
    Having a way to share levels "offline" is a valid approach at least for this one reason:

    Ninty's servers will be offline at some point in the future!


    Also while I don't own the game yet at least I can tell from the Wii U game that your slots for downloading fantastic community levels are limited.
    That means, having an unlimited collection somewhere on a PC or my mSD card which I can inject at any time is a thing I would definitely appreciate and I can't imagine why anyone would not.

    Yes, the SMM2 servers might stay online for even 10 years from now on but 10 years != forever.
    I can tell you from SMM1 which had way fewer objects and options (and fewer console sales) that even that lead to countless amazing and creative levels (just check YouTube).
    So SMM levels are definitely a thing we would want to preserve.
    (and why would we preserve them if we won't have a way to inject them into our saves in the future?)
     
    ELY_M, Mchi5, jimmyj and 3 others like this.
  20. Jayro

    Jayro MediCat USB and Malwarebytes Bootable Developer
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    This point is valid, and I agree... But until that time comes, the freeloading banned users shouldn't have the privilege. So I say wait until they are about to shut it down before making it happen. Cuts out a lot of the entitlement from banned users.
     
    Bedel likes this.
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